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SCIII Modification Codes (All Version); Complete with a special CaS Guide
Topic Started: Sep 9 2007, 07:33 AM (19,498 Views)
Zash
Unknown Soul
How do you use these codes on CodeBreaker?
How Do you Activate them...?
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C.T
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Ruler
Zash
Oct 9 2009, 09:05 PM
How do you use these codes on CodeBreaker?
How Do you Activate them...?
Load up Codebreaker.
Create a new game entry.
In game entry put in Mastercode (RAW/CB6-/XP+/GS2v3+).
Put in any codes you want.
Select the codes you want activated by highlighting it and pressing X.
Press start, save the codes, then start game.

If you have CB6+ then you can enter the codes as written in the guide (no conversion necessary).
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Zash
Unknown Soul
Thanx and now that I have tried them, what article of clothing does each of the codes remove separately and how do you make them not have missing limbs
(like Cassandra's whole body is GONE)?
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C.T
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I suggest you only use one or two of those codes, and don't use them all at once.

There isn't a way to avoid the missing limbs, because technically SCIII bundles certain clothing parts with character parts(limbs).
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Zash
Unknown Soul
OK, and which characters do you suggest using them on... man I feel a newb even though Im definitely NOT...:( which ones should i use
what article of clothing does each of the codes remove separately
:nightmare2: :tira2:
Edited by Zash, Oct 10 2009, 12:38 PM.
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C.T
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Ruler
I don't know because I never really tested it. It's better to use it on females than male characters.
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Zash
Unknown Soul
True,... do you happen to have any more codes that you did not post? :vl
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C.T
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Ruler
Zash
Oct 11 2009, 07:57 PM
True,... do you happen to have any more codes that you did not post? :vl
I'm no longer working on codes for SCIII so no.
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b3a5t
Unknown Soul
that is wonderful code mister......
thank you......
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Perseonn Balthasaar
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Another Stage of History
Character digits completed, Added costume modifier. Found those Grandalls' hiding place :)

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C.T
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Ruler
What do costumes modifier do exactly?
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Perseonn Balthasaar
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Another Stage of History
They determine what costume the current char mod has. Like when you press L1/R1 when selecting character.

Example:
Siegfried:
00 - Default Costume (Siegfried 1P)
01 - Siegfried 2P
03 - <#Crash>
...
08 - Siegfried 1P Color Edit
09 - Siegfried 2P Color Edit
0A - <<#Crash>
...
10 - Siegfried 1P Extra Color Edit
11 - Siegfried 2P Extra Color Edit
(Forgot to put 16 as 10. 16 is the decimal format that I work with)

However, using non-standard character, like Jinkai, you will get:
00 - Jinkai
01 - Kagami
02 - Shiun
03 - Grandall
04 - Dalkia
05 - Brigand
06 - Maletta
07 - Rebel
08 - <#Crash>
Also, the discipline always follow the 1st costume for that address. In this case, the Rebel will have Jinkai's Katana-Shuriken moveset.

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C.T
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Ruler
Thought so, I just thought it was strange how you listed so many digits for costumes cause at max there is only 4. Wonder why they have to separate the color editions so far from the second official costume.
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Perseonn Balthasaar
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Another Stage of History
I'm guessing they actually "reserve" these slots for something (like there's the unseen green Will-o), but somehow causes table disarray. Try using the mod 30 for Amy, then use Costume 02 for Colosus. You'll end up with nimble Colosus with rapier moveset.

Or, it's just a way to reserve character code so it doesn't need to go past 255.

Or, it is a reminisce of 3 SCII's characters which has more than 2 costume (Lizardmen, Assassin, Berserker)

Also strange thing is that if you pick, example, Jinkai, the moveset will point to Miser. Another example, pick Berserker and his moveset will point to Girardot.

Finally, these things have been bugging me: the character roster almost never change, at least from 3 games:

Soul Edge:
01 - Mitsurugi
02 - Seung Mina
03 - Taki
04 - Li Long
05 - Voldo
06 - Sophitia
07 - Siegfried
08 - Rock
09 - Hwang
0A - Cervantes
0B - Soul Edge
0C - Siegfried!
0D - Han Myong
0E - Bangu
0F - Botsu Li Long
10 - Diver
11 - Monkasei
12 - Chie
13 - Sophitia!
14 - Hage-Sieg
15 - Teppou Hei
16 - Nugi Taki
17 - Sophitia!!
18 - Belti
19 - Mabochie

SoulCalibur II
01 - Mitsurugi
02 - Seung Mina
03 - Taki
04 - Maxi
05 - Voldo
06 - Sophitia
07 - <#Empty>
08 - <#Empty>
09 - <#Empty>
0A - <#Empty>
0B - Ivy
0C - Kilik
0D - Xianghua
0E - <#Empty>
0F - Yoshimitsu
10 - <#Empty>
11 - Nightmare
12 - Astaroth
13 - Inferno
14 - Cervantes
15 - Raphael
16 - Talim
17 - Cassandra
18 - Charade
19 - Necrid
1A - Yun-Seong
1B - <#Empty> (might me Link/Spawn)
1C - Heihachi
1D - <#Empty> (might me Link/Spawn)
1E - Lizardman (Lizardmen)
1F - Assassin
20 - Berserker

SoulCalibur III:
01 - Mitsurugi
02 - Seong Mi-na
03 - Taki
04 - Maxi
05 - Voldo
06 - Sophitia
07 - Siegfried
08 - Rock
09 - <#Empty>
0A - <#Empty>
0B - Ivy
0C - Kilik
0D - Xianghua
0E - Lizardman
0F - Yoshimitsu
10 - <#Empty>
11 - Nightmare
12 - Astaroth
13 - <#Empty>
14 - Cervantes
15 - Raphael
16 - Talim
17 - Cassandra
18 - <#Empty>
19 - <#Empty>
1A - Yun-Seong
1B - <#Empty>
1C - <#Empty>
1D - <#Empty>
1E - Lizardmen
1F - <#Empty>
20 - <#Empty>
21 - <#Empty>
22 - Setsuka
23 - Tira
24 - Zasalamel
25 - Olcadan
26 - Abyss
27 - Night Terror
...
2F - <#Empty>
30 - Amy
...
44 - Hwang
...
51 - Li Long

After this, try looking at the way the style arrange in SC4. You will find Mitsurugi on 1st position, Mi-na on second, etc. However, the last discipline is Amy, not Hilde. Means Hilde is put somewhere before Amy (probably no. 2F since it is empty by SCIII)

Namco doesn't flush character slot since Maxi, they keep the roster and just add new character on empty slot. In addition, returning character in different form (not main roster) are given different number: Inferno, Charade, Hwang. In case Inferno and Li-Long have their spot claimed, Hwang and Charade can still return to the empty 18 and 09 spot. But they didn't do it. Wonder why.
Edited by Perseonn Balthasaar, Jan 12 2011, 09:37 AM.

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jak223
Unknown Soul
:nightmare2: nice codes for soul calibur 3 lol i know i got calibur wrong. but of the codes i found i never had them befour like the invisible weapon was one of the coolist codes i ever tryied. so dont what eles to say but thanks. oh and one more thing nice meeting u C.T and Personn.
Edited by jak223, Jul 20 2011, 01:35 PM.
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