Welcome Guest [Log In] [Register]

Add Reply
SCIII Modification Codes (All Version); Complete with a special CaS Guide
Topic Started: Sep 9 2007, 07:33 AM (19,499 Views)
C.T
Member Avatar
Ruler
Put the same joker command on all the joker lines, you're supposed to.
My Links: [YouTube] ~ [Photobucket] ~ [Forums Blog] ~ [CaS Sites]
Posted Image

Quote:
 
The Mayans predicted it...

2012: The End of the World........Wide Web.

Achievement obtained 6/5/2011:
Posted Image
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
Okay, I'll give it a try.
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
crashman_alpha
Member Avatar
Unknown Soul
Hi. I'm new here, and i am wondering:

Is there a code to get the special custom character parts (Revenant's skull, Lynette's apron, Hualin's patterned dress)?
[INSERT SIG HERE]

Sorry, ever since one of the other forums completely refreshed, I don't have a sig right now.
Offline Profile Quote Post Goto Top
 
C.T
Member Avatar
Ruler
crashman_alpha
Mar 13 2009, 02:07 PM
Hi. I'm new here, and i am wondering:

Is there a code to get the special custom character parts (Revenant's skull, Lynette's apron, Hualin's patterned dress)?
No there unfortunately isn't, and probably will never be one.
My Links: [YouTube] ~ [Photobucket] ~ [Forums Blog] ~ [CaS Sites]
Posted Image

Quote:
 
The Mayans predicted it...

2012: The End of the World........Wide Web.

Achievement obtained 6/5/2011:
Posted Image
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
I'm having an issue with the weapon code i'm trying to make. I set it up exactly as you said, but the code is non-responsive. Think I can get your help on this?
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
C.T
Member Avatar
Ruler
Then it probably doesn't work together. Why not just bundle the codes separately and use them one after another?
My Links: [YouTube] ~ [Photobucket] ~ [Forums Blog] ~ [CaS Sites]
Posted Image

Quote:
 
The Mayans predicted it...

2012: The End of the World........Wide Web.

Achievement obtained 6/5/2011:
Posted Image
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
Because I have a crap PS2 with an AR-MAX being used in it. I got a slimline ps2, and the drivers are still set to the basic 1.something-or-other crap that was set to it originally, and I don't know how to update it without a certain disc, which I can't find because I was told it was "unavailable". And because of this, my ps2 can't handle certain codes from the action replay correctly, those codes mainly being moveset modifiers (done separately) and that code from Final Fantasy X that gives Rikku her Godhand weapon, as well as many other codes. I also took a look at your weapon code for Night Terror's sword and the enabler in their RAW format. I know you already got this information, but it gave me this in MaxConvert:

Enabler:
204479B4 0803FFD0
200FFF40 3C02004B
200FFF50 3C02004D
200FFF5C 08111E6F

Night Terror's Sword:
D046DBA2 0000FDFE
200FFF48 24010027
D046DBA2 0000FDFE
200FFF4C A0414862

If you can give the information I need to make it work with that enabler, mainly by bolding or coloring the parts of the code I need to modify and giving me a description of what it is and how to modify it, then I can do the coding I am trying to do.
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
Perseonn Balthasaar
Member Avatar
Another Stage of History
1. Check the region. Ensure you use the NTSC version.
2. Converted, the code would be:
Quote:
 
Enabler:
XTMC-96B7-V97HF
A0CG-H0BU-9P2D5
RR39-EUV0-Z7C14
JE7W-Z7DT-CV133
P7YN-GXDC-JXBKZ

Night Terror's Sword:
BHK7-CC17-2RDNY
V5FB-ZC6V-NZ8D5
VJC6-8D2F-BWEE8
V5FB-ZC6V-NZ8D5
NKTU-X01W-ZJ526


Try and see if it works. If not, check if simpler code works, such as the character modifier code. If still not working, your master code could be the problem.

Posted Image
New website for CaS submission!
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
Perseonn Balthasaar
Apr 17 2009, 08:44 AM
1. Check the region. Ensure you use the NTSC version.
2. Converted, the code would be:
Quote:
 
Enabler:
XTMC-96B7-V97HF
A0CG-H0BU-9P2D5
RR39-EUV0-Z7C14
JE7W-Z7DT-CV133
P7YN-GXDC-JXBKZ

Night Terror's Sword:
BHK7-CC17-2RDNY
V5FB-ZC6V-NZ8D5
VJC6-8D2F-BWEE8
V5FB-ZC6V-NZ8D5
NKTU-X01W-ZJ526


Try and see if it works. If not, check if simpler code works, such as the character modifier code. If still not working, your master code could be the problem.
Umm...Thanks Perseonn, but I didn't need the codes to be converted. I am trying to make my own code right now, and I was asking if C.T could tell me what parts of the RAW code I would need to change to make it work with the enabler that was made for the Night Terror and Abyss weapon codes. I think I may have made the codes incorrectly, and I wanted to know which parts do what so I can make the codes work. And besides, I didn't have to recreate the Night Terror/Abyss weapon codes in a different SCIII file on the AR-MAX, I just added them in and they worked like a charm.
Edited by Dark_Knight666, Apr 17 2009, 10:53 AM.
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
Perseonn Balthasaar
Member Avatar
Another Stage of History
Oh O_o sorry.

Actually, you can find codes in 2 ways:
1. Figuring out: PS2DIS (Harder - yields bizarre codes)
2. Memory search: Using ArtMoney (Easier - yields standard codes, but might not work o PS2)

AFAIK, the enabler and weapon mod code was made by using PS2DIS. Look at the code and you can see it begins with 00Fxxxxx, not 04xxxxxx. The 00Fxxxxx is on the (looks like) system memory part of the DIS. There's a weapon modifier that begins with 04xxxxxx, but it must be used in conjunction with character modifier and does NOT work on the PS2, only on emulation.

Posted Image
New website for CaS submission!
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
If you go back one page, there is an example for the weapon modifier codes I am trying to do that C.T showed me. What I need to know is what part of the code I need to edit (as in the last four numbers on each line) so I can make the code work. I want the code to be based off of the exact same enabler and disabler that was used for the Abyss and Night Terror weapons that was made.
Edited by Dark_Knight666, May 15 2009, 12:17 PM.
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
Perseonn Balthasaar
Member Avatar
Another Stage of History
If you're using NTSC system, just convert it using MaxConvert. the ones you need to change is only the weapon (character) digits.

Posted Image
New website for CaS submission!
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
Okay, I did the conversion of Night Terror's sword back into RAW format, and it gave me this:

D046DBA2 0000FDFE
200FFF48 24010027
D046DBA2 0000FDFE
200FFF4C A0414862

Do you think you can tell me what parts of the code need to be changed to make a weapon that works with another character's moveset? I can tell that the 'D046DBA2 0000FDFE' parts of the code don't need to be changed, but what about the other 2 parts of the code?

Also, I was wanting to know if I could get some help making another weapon code? What I want to do is set it up (once again) using the same enabler and disabler as the Night Terror/Abyss weapon codes, but I want it to be the Iron Sword weapons with Nightmare's moveset.
Edited by Dark_Knight666, May 19 2009, 01:01 PM.
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
Perseonn Balthasaar
Member Avatar
Another Stage of History
Have you input the weapon master code? NTSC version should be:
204479B4 0803FFD0
200FFF40 3C02004B
200FFF50 3C02004D
200FFF5C 08111E6F

The code must be present before any weapon code in your cheat device. If this still not work, just use the moveset code.

Posted Image
New website for CaS submission!
Offline Profile Quote Post Goto Top
 
Dark_Knight666
Member Avatar
Blood Knight #1
I have dont that, Perseonn. And it still hasn't worked. BTW, sorry for the late response, I've been really busy and haven't had much time to get on here.
Musket guns and silver slivers.
Justice runs in crimson rivers.
Words of ancient truth we follow.
Bleed these veins into tomorrow.
Offline Profile Quote Post Goto Top
 
1 user reading this topic (1 Guest and 0 Anonymous)
ZetaBoards - Free Forum Hosting
Free Forums. Reliable service with over 8 years of experience.
Go to Next Page
« Previous Topic · Soul Calibur Guides & FAQs · Next Topic »
Add Reply