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SCIII Modification Codes (All Version); Complete with a special CaS Guide
Topic Started: Sep 9 2007, 07:33 AM (19,511 Views)
soul_of_MONKEY
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Freelancer
ok i put in the master code and no luck what do you think mite be the prob?
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C.T
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Dark_Knight666
Jun 5 2008, 11:35 AM
okay...well, that answers my question (by the way, what i meant by 'for keeps' was does it make the fighting styles and weapons available permanently on the game). Well, I'm having an issue with the codes anyways. I tried to convert them, and it worked, but the codes do nothing. Can I ask for the correct codes in AR-Max form so I can make a character with Abyss's weapon and a character with Night Terror's weapon?
If you converted correctly the codes should be working. Be sure you are entering the codes exactly and that the weapon modifier mastercode is entered first and enabled. Also that you are inputting in the joker commands where indicated.

If all the above is correct, did you forget to push the joker command in the game to actually activate the codes?

soul_of_MONKEY
Jun 5 2008, 11:41 AM
ok i put in the master code and no luck what do you think mite be the prob?
What's your version of Codebreaker?

Tips:

* Make sure the mastercode is the very first code.
* Make sure you are not using RAW codes alongside Codebreaker codes (these are the ones that are already supplied on the game disc or ones you find on the official site).
* Double check the codes and make certain they are correct.
Edited by C.T, Jun 5 2008, 12:11 PM.
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soul_of_MONKEY
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Freelancer
do i have 2 delete the raw codes?
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C.T
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soul_of_MONKEY
Jun 5 2008, 12:13 PM
do i have 2 delete the raw codes?
I think you're misunderstanding me and mistakening RAW codes with official Codebreaker codes. RAW is the format unchanged directly from the game, which Codebreaker takes and is the format for all codes supplied in this guide/thread. Official Codebreaker format are RAW codes that are encrypted and appears much different than RAW. Both type of codes work with Codebreaker, but they should never be used together at the same time.

Just start a new game entry, label it "SCIII". Input the mastercode first, then input all other codes you wish to use after it.

That should get you going.
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Dark_Knight666
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I did put them in correctly, and it accepted the codes, they just arent working. I also used the Joker command, but it still didnt work. I may have chosen the wrong codes, so I don't know which RAW codes I need to use if thats the case.
Edited by Dark_Knight666, Jun 5 2008, 12:45 PM.
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soul_of_MONKEY
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i did what u told me but it didn't even get to the load screen. lol why GOD why
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C.T
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Dark_Knight666
Jun 5 2008, 12:43 PM
I did put them in correctly, and it accepted the codes, they just arent working. I also used the Joker command, but it still didnt work. I may have chosen the wrong codes, so I don't know which RAW codes I need to use if thats the case.
Hold on, let me test the codes first and I'll get back to you.

soul_of_MONKEY
Jun 5 2008, 12:47 PM
i did what u told me but it didn't even get to the load screen. lol why GOD why
Please tell me the names of all codes and the digits you entered for them that you are using. Also you did not tell me the version of your Codebreaker.
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soul_of_MONKEY
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i used the universal color code 202D852C 460F7B00
and i used the Master Code F0422080 00422083 and im useing version 10.1 codebreaker
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C.T
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Dark_Knight, enter these codes in order:

Weapon modifier mastercode:
8MX2-KW8Z-ZJ8Z8
A0CG-H0BU-9P2D5
RR39-EUV0-Z7C14
JE7W-Z7DT-CV133
P7YN-GXDC-JXBKZ

Weapon modifier (set to Night Terror's weapon):
3TP3-ECFZ-4DR09
V5FB-ZC6V-NZ8D5
VJC6-8D2F-BWEE8
V5FB-ZC6V-NZ8D5
NKTU-X01W-ZJ526

Weapon modifier disabler:
JW83-TH3N-G29NU
6J7X-8WFJ-2NMBA
QFEK-H7E0-WCGQC
6J7X-8WFJ-2NMBA
4QQW-Z1R7-65KRX

During character selection or in battle, press Select+R2 to activate the weapon and Select+L2 to deactive it.

RAW version:

Weapon modifier mastercode:
204479B4 0803FFD0
200FFF40 3C02004B
200FFF50 3C02004D
200FFF5C 08111E6F

Weapon modifier (set to Night Terror's weapon):
D046DBA2 0000FDFE
200FFF48 24010027
D046DBA2 0000FDFE
200FFF4C A0414862

Weapon modifier disabler:
D046DBA2 0000FEFE
200FFF48 24010000
D046DBA2 0000FEFE
200FFF4C 00000000

The above RAW codes are 100% fully functional, as I tested them myself. I cannot test the AR MAX converted codes since I do not own the device, but they should be correctly converted.

soul_of_MONKEY
Jun 5 2008, 01:22 PM
i used the universal color code 202D852C 460F7B00
and i used the Master Code F0422080 00422083 and im useing version 10.1 codebreaker
Follow these steps in order:
  • Create a new game entry, label it "SCIII" or anything you desire. Go inside the entry and make sure it is blank and contains no codes.
  • Create a new code and label it "Mastercode". Enter F0422080 00422083 as the code.
  • Create another code and label it "Universal Color Changer". Enter 202D852C 460F7B00 as the code.
  • Select both codes to enable them.
  • Make sure no other codes from other games are selected.
  • Run your game.
In case version 10 does not work with RAW codes, use the following codes as a replacement to the above:

Mastercode:
B4336FA9 4DFEFB79
EFE276E6 27855965
36F0517D AF450956
5C7B44B6 7E767C0D

Universal Color Changer:
ECDAAFBD D5EF9EF4
Edited by C.T, Jun 5 2008, 02:01 PM.
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soul_of_MONKEY
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OMG!!!! It worked! thanx alot lol, now im gettin ready for some fun, so this master code will work for everything rite?
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C.T
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soul_of_MONKEY
Jun 5 2008, 06:49 PM
OMG!!!! It worked! thanx alot lol, now im gettin ready for some fun, so this master code will work for everything rite?
Any codes on this guide, yes.
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soul_of_MONKEY
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ok having a little prob, can't seem 2 get the cas weapon demo code 2 work or the stage modifier code 2 work, wut do u think the problem is?
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C.T
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You're entering these codes in the same game entry you made the mastercode and universal color changer earlier correct?

Give me your exact stage modifier and weapon exhibition codes and I'll see if they are correct.
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soul_of_MONKEY
Jun 6 2008, 01:38 PM
ok having a little prob, can't seem 2 get the cas weapon demo code 2 work or the stage modifier code 2 work, wut do u think the problem is?
Don't know if this is helpful but I had used the stage modifier with digit 22 (desert cannon) and it worked fine. Maybe you're not entering the code right or not entering the right digit?
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nswayne
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C.T., a dumb question I pose to you: What do I set Taki's color to match her skin?

Also, I'm trying to make Cassandra's and Seong Mi-Na's edited 1P costumes match their default 1P costumes. Do you know what colors I need to set 'em to?
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