| SCIII Modification Codes (All Version); Complete with a special CaS Guide | |
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| Tweet Topic Started: Sep 9 2007, 07:33 AM (19,511 Views) | |
| soul_of_MONKEY | Jun 5 2008, 11:41 AM Post #301 |
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Freelancer
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ok i put in the master code and no luck what do you think mite be the prob? |
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| C.T | Jun 5 2008, 12:02 PM Post #302 |
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Ruler
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If you converted correctly the codes should be working. Be sure you are entering the codes exactly and that the weapon modifier mastercode is entered first and enabled. Also that you are inputting in the joker commands where indicated. If all the above is correct, did you forget to push the joker command in the game to actually activate the codes? What's your version of Codebreaker? Tips: * Make sure the mastercode is the very first code. * Make sure you are not using RAW codes alongside Codebreaker codes (these are the ones that are already supplied on the game disc or ones you find on the official site). * Double check the codes and make certain they are correct. Edited by C.T, Jun 5 2008, 12:11 PM.
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| soul_of_MONKEY | Jun 5 2008, 12:13 PM Post #303 |
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Freelancer
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do i have 2 delete the raw codes? |
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| C.T | Jun 5 2008, 12:21 PM Post #304 |
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Ruler
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I think you're misunderstanding me and mistakening RAW codes with official Codebreaker codes. RAW is the format unchanged directly from the game, which Codebreaker takes and is the format for all codes supplied in this guide/thread. Official Codebreaker format are RAW codes that are encrypted and appears much different than RAW. Both type of codes work with Codebreaker, but they should never be used together at the same time. Just start a new game entry, label it "SCIII". Input the mastercode first, then input all other codes you wish to use after it. That should get you going. |
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| Dark_Knight666 | Jun 5 2008, 12:43 PM Post #305 |
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Blood Knight #1
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I did put them in correctly, and it accepted the codes, they just arent working. I also used the Joker command, but it still didnt work. I may have chosen the wrong codes, so I don't know which RAW codes I need to use if thats the case.
Edited by Dark_Knight666, Jun 5 2008, 12:45 PM.
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Musket guns and silver slivers. Justice runs in crimson rivers. Words of ancient truth we follow. Bleed these veins into tomorrow. | |
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| soul_of_MONKEY | Jun 5 2008, 12:47 PM Post #306 |
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Freelancer
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i did what u told me but it didn't even get to the load screen. lol why GOD why |
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| C.T | Jun 5 2008, 12:59 PM Post #307 |
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Ruler
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Hold on, let me test the codes first and I'll get back to you. Please tell me the names of all codes and the digits you entered for them that you are using. Also you did not tell me the version of your Codebreaker. |
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| soul_of_MONKEY | Jun 5 2008, 01:22 PM Post #308 |
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Freelancer
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i used the universal color code 202D852C 460F7B00 and i used the Master Code F0422080 00422083 and im useing version 10.1 codebreaker |
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| C.T | Jun 5 2008, 01:48 PM Post #309 |
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Ruler
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Dark_Knight, enter these codes in order: Weapon modifier mastercode: 8MX2-KW8Z-ZJ8Z8 A0CG-H0BU-9P2D5 RR39-EUV0-Z7C14 JE7W-Z7DT-CV133 P7YN-GXDC-JXBKZ Weapon modifier (set to Night Terror's weapon): 3TP3-ECFZ-4DR09 V5FB-ZC6V-NZ8D5 VJC6-8D2F-BWEE8 V5FB-ZC6V-NZ8D5 NKTU-X01W-ZJ526 Weapon modifier disabler: JW83-TH3N-G29NU 6J7X-8WFJ-2NMBA QFEK-H7E0-WCGQC 6J7X-8WFJ-2NMBA 4QQW-Z1R7-65KRX During character selection or in battle, press Select+R2 to activate the weapon and Select+L2 to deactive it. RAW version: Weapon modifier mastercode: 204479B4 0803FFD0 200FFF40 3C02004B 200FFF50 3C02004D 200FFF5C 08111E6F Weapon modifier (set to Night Terror's weapon): D046DBA2 0000FDFE 200FFF48 24010027 D046DBA2 0000FDFE 200FFF4C A0414862 Weapon modifier disabler: D046DBA2 0000FEFE 200FFF48 24010000 D046DBA2 0000FEFE 200FFF4C 00000000 The above RAW codes are 100% fully functional, as I tested them myself. I cannot test the AR MAX converted codes since I do not own the device, but they should be correctly converted. Follow these steps in order:
Mastercode: B4336FA9 4DFEFB79 EFE276E6 27855965 36F0517D AF450956 5C7B44B6 7E767C0D Universal Color Changer: ECDAAFBD D5EF9EF4 Edited by C.T, Jun 5 2008, 02:01 PM.
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| soul_of_MONKEY | Jun 5 2008, 06:49 PM Post #310 |
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Freelancer
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OMG!!!! It worked! thanx alot lol, now im gettin ready for some fun, so this master code will work for everything rite? |
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| C.T | Jun 6 2008, 06:41 AM Post #311 |
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Ruler
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Any codes on this guide, yes. |
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| soul_of_MONKEY | Jun 6 2008, 01:38 PM Post #312 |
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Freelancer
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ok having a little prob, can't seem 2 get the cas weapon demo code 2 work or the stage modifier code 2 work, wut do u think the problem is? |
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| C.T | Jun 6 2008, 06:07 PM Post #313 |
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Ruler
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You're entering these codes in the same game entry you made the mastercode and universal color changer earlier correct? Give me your exact stage modifier and weapon exhibition codes and I'll see if they are correct. |
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| black wings | Jun 6 2008, 07:43 PM Post #314 |
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Maestro
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Don't know if this is helpful but I had used the stage modifier with digit 22 (desert cannon) and it worked fine. Maybe you're not entering the code right or not entering the right digit? |
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| nswayne | Jun 7 2008, 08:37 AM Post #315 |
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Freelancer
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C.T., a dumb question I pose to you: What do I set Taki's color to match her skin? Also, I'm trying to make Cassandra's and Seong Mi-Na's edited 1P costumes match their default 1P costumes. Do you know what colors I need to set 'em to? |
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12:32 AM Jul 11