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SCIII Tower effects in COTS
Topic Started: Feb 18 2006, 12:41 AM (826 Views)
Raizer Sabre
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The Greatest Nightmare
POISON
Looks like: Fighter glows green
Does: Lose life as time passes
Works on: Both fighters
Chronicle it's in: Tutorial, 3, 5, 7, 9, 10, 12, 14, 16, 19
Note: Weapons that regain life overtime can combat this and make it possible to get a perfect, weapons that lose life overtime make this worse and you'll lose life faster


DEFENSE DOWN
Does: Defensive power is lowered
Works on: Side not controlling the tower
Chronicle it's in: 2, 4, 5, 8, 12


MINUS GUARD
Looks like: Fighter glows green while guarding
Does: Lose life while guarding
Works on: Both fighters
Chronicle it's in: 3, 5, 7, 9, 17, 19
Note 1: In Chronicle 9 if you aren't in control of the tower with this effect it will work on you, but not the opponents
Note 2: In Chronicle 17 this works on you but not Eurydice


WHIRLWIND
Looks like: Fighter gets pushed away
Does: Increase pushback power
Works on: Side not controlling the tower
Chronicle it's in: 4, 6, 8, 13, 16, 18


CURE
Looks like: Fighter glows green
Does: Heal as time passes
Works on: Side controlling the tower
Chornicle it's in: 4, 5, 6, 8, 12, 13, 15, 19
Note 1: In Chronicle 12 the tower with this effect will heal both fighters
Note 2: In Chronicle 13 regardless of who controls the tower both fighters will gain life back


QUAKE
Looks like: Announcer will countdown from 3
Does: After 1 if you are standing you may be damaged(usually happens most when you are almost dead) and will be stunned
Works on: Side not controlling the tower
Chronicles it's in: 6, 14, 15, 17
Note 1: To avoid this you must either jump, crouch guard(must guard or it will still go through) or stay in the knocked down state
Note 2: In Chronicle 14 when this is under your control it will effect both fighters not just the enemy


ALL GUARD BREAK
Looks like: Weapon will have Blue lightning
Does: All attacks will have guard break property
Works on: Side controlling the tower
Chronicles it's in: 6, 8, 12, 13, 14, 16, 19


ICE
Looks like: Blue ripples at the fighters feet
Does: Continually slide after a movement
Works on: Side not controlling the tower
Chronicles it's in: 6, 7, 8, 10, 17, 19


OFFENSE DOWN
Does: Offensive power is lowered
Works on: Side not controlling the tower
Chronicles it's in: 7, 9, 10, 13, 19


GLUE
Looks like: Fighter gets pulled
Works on: Side not controlling the tower
Chronicles it's in: 7, 8, 13, 14, 17, 19


ALL UNBLOCKABLES
Looks like: Weapon will have fire burning
Does: Attacks can't be blocked only Just Impacted
Works on: Side controlling the tower
Chronicles it's in: 9, 13, 15, 17, 19


POWER UP
Chronicles it's in: 10, 12
I have no idea what this effect does since I've yet to fight in a tower with it :blink:


AERIAL WIND
Does: Juggles last longer, hits in a juggle do more damage
Works on: Side not controlling the tower
Chronicles it's in: 10, 13, 19
Note: In Chronicle 19 juggle time is extended outrageously a 3B from Ende will have you airborne for 5+ seconds :o


CRUEL SWORD
Does: SMASH + ALL UNBLOCKABLES
Works on: Side controlling the tower
Chronicle it's in: 11


SACRED FIELD
Does: ICE + HEAL
Works on: Side controlling the tower
Chronicles it's in: 11
Note: ICE works on you, HEAL works on Heal-Do


HOLY WINGS
Does: WHIRLWIND + AERIAL WIND
Works on: Side not controlling the tower
Chronicles it's in: 11


IMPREGNABLE
Does: QUAKE + GUARDIAN FORCE
Works on: Side controlling the tower
Chronicles it's in: 11
Note: QUAKE works on you, GUARDIAN FORCE works on Aege


RESERVE OFFENSE UP
Does: During Decisive Battle fighters that go 2nd-5th will have increased offense power, increasing more the farther they are on the list
Works on: Both sides
Chronicles it's in: 11, 13, 14, 16, 18, 19


PARALYSIS
Looks like: Yellow electricty on the weapon
Does: All attacks will stun
Works on: Side controlling the tower
Chronicles it's in: 12, 15, 18, 19


SEPERATE
Looks like: Fighter gets pushed away
Works on: Side not controlling the tower
Chronicles it's in: 13, 15, 16, 18
Note: In Chronicle 15 if you are in control of the tower with this effect it'll work on both fighters not just the enemy


SMASH
Looks like: Sparks on the fighters body
Does: Extra damage when hit, increase Pushback power against the controlling side
Works on: Side controlling the tower
Chronicles it's in: 14, 15, 17, 19


GUARDIAN FORCE
Look like: Fighter glows firey Red
Does: Won't flinch from attacks and can't be thrown
Works on: Side controlling the tower
Chronicles it's in: 15, 18
Note: To make the enemy flinch from attacks you need to do an attack throw, Guard Impacts won't work unless it's an effect on your weapon which you have to be guarding beforehand


DOWN LOSE
Does: First to get in a knocked down state loses
Works on: Both fighters
Chronicles it's in: 16


COIN COLLECTOR
Does: Battle turns out like the Soul Arena Mission Coin Collector you will get money equal to 10 times the amount of coins you collected(not sure, but that sound right)
Works on: Both fighters
Chronicles it's in: 17, 19


MAD STRUGGLE
Does: Offensive power is increased dramatically(about triple the original :o )
Works on: Side controlling the tower
Chronicles it's in: 18, 19

CURE SAPALETE
Chronicle's it's in: 19
If Tomoe would stay in this tower I would get an idea of what it does...probably CURE on the controller & POISON on the opposing...that's just a guess
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Buster Wolf
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Wandering Wolf
Reserve Offense Up was Soul Charged attack do more damage...I think

Mad Struggle was enemies do twice their normal damage
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Jukain
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Bodyguard of Beatrix
DOWN LOSE

If you get knocked to the ground, you explode and die.

GLUE

Player and Enemy gravitate towards each other.

IMPERMEABLE

Combines "Guardian Force" and "Quake"


That's all I have to add, at the moment. I know of some more, but can't remember their titles.
Haruhara Haruko
 
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D3adp0ol
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F*ck Nick Cannon. Dave Chappelle.
There was this effect that made you and your opponent to circle wich will caus you fall ver quickly.

Also there was this effect wich will make both of you slippery.
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Jukain
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Bodyguard of Beatrix
Those are WHIRLWIND and ICE, respectively.
Haruhara Haruko
 
Only idiots do the cool, dangerous stuff. That's why they're cool.
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SCFighter
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Unknown Soul
You forgot Coin Collector and Smash.

Smash: I think attacks are stronger, or something similar. The characters' weapons were wreathed in fire.

Coin Collector: Similar to that mini-game mission, you get coins when you knock your opponent around.
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Buster Wolf
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Wandering Wolf
Raizer Sabre
Feb 18 2006, 03:41 AM
Guardian Force:
Enemy glows red
Weapons deal damage like normal, but the enemy doesn't react

Attack throws do work though(Yes I did this with Zas's while rising B & Seong Mi-na/Kilik's 3A+B,they do work meaning those are the only thing that can make them move,GI's don't work unless it's an effect of your weapon)

SCFighter
Jan 5 2007, 06:45 PM
Smash: I think attacks are stronger, or something similar.  The characters' weapons were wreathed in fire.

Enemies have the effect of the Vs. version while you have the effects of the Soul Arena version(A.K.A. you have the explody thing so you take slightly more damage from hits,while your pushback power is greatly increased)
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C.T
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Ruler
Can a moderator please update this FAQ with all the new added tower effects?

Thank you very much.
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Buster Wolf
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Wandering Wolf
Updated first post with the effects we do have :unsure:
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C.T
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Ruler
Thanks a grand. Could you also update the just moved Forbidden Names thread in this section as well, if it's necessary?
My Links: [YouTube] ~ [Photobucket] ~ [Forums Blog] ~ [CaS Sites]
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The Mayans predicted it...

2012: The End of the World........Wide Web.

Achievement obtained 6/5/2011:
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Buster Wolf
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Wandering Wolf
C.T
Mar 6 2007, 09:19 PM
Thanks a grand. Could you also update the just moved Forbidden Names thread in this section as well, if it's necessary?

Yes & already did(34-41 were added to the first post of that thread)
Follow my dA page for info on a new CaS site http://bustawolf.deviantart.com/
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C.T
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Buster Wolf
Mar 7 2007, 02:31 AM
C.T
Mar 6 2007, 09:19 PM
Thanks a grand. Could you also update the just moved Forbidden Names thread in this section as well, if it's necessary?

Yes & already did(34-41 were added to the first post of that thread)

Thanks again. :)
My Links: [YouTube] ~ [Photobucket] ~ [Forums Blog] ~ [CaS Sites]
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The Mayans predicted it...

2012: The End of the World........Wide Web.

Achievement obtained 6/5/2011:
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Perseonn Balthasaar
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Another Stage of History
Reserve Offense Up:
The longer the interval between attacks, the stronger the attack.

Angel Wings (Is that what it's called?)
Whirlwind effect. A launcher will send you out of the ring.

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Buster Wolf
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Wandering Wolf
*Stretches* All tower information updated on the first post
Follow my dA page for info on a new CaS site http://bustawolf.deviantart.com/
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Cyraxis
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Maestro
DOWNLOSE doesn't automatically kill you; it just takes off a crapload of health. It is possible to survive it if you have a ridiculous amount of HP.

-David
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