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| SCIII Tower effects in COTS | |
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| Tweet Topic Started: Feb 18 2006, 12:41 AM (828 Views) | |
| Raizer Sabre | Feb 18 2006, 12:41 AM Post #1 |
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The Greatest Nightmare
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POISON Looks like: Fighter glows green Does: Lose life as time passes Works on: Both fighters Chronicle it's in: Tutorial, 3, 5, 7, 9, 10, 12, 14, 16, 19 Note: Weapons that regain life overtime can combat this and make it possible to get a perfect, weapons that lose life overtime make this worse and you'll lose life faster DEFENSE DOWN Does: Defensive power is lowered Works on: Side not controlling the tower Chronicle it's in: 2, 4, 5, 8, 12 MINUS GUARD Looks like: Fighter glows green while guarding Does: Lose life while guarding Works on: Both fighters Chronicle it's in: 3, 5, 7, 9, 17, 19 Note 1: In Chronicle 9 if you aren't in control of the tower with this effect it will work on you, but not the opponents Note 2: In Chronicle 17 this works on you but not Eurydice WHIRLWIND Looks like: Fighter gets pushed away Does: Increase pushback power Works on: Side not controlling the tower Chronicle it's in: 4, 6, 8, 13, 16, 18 CURE Looks like: Fighter glows green Does: Heal as time passes Works on: Side controlling the tower Chornicle it's in: 4, 5, 6, 8, 12, 13, 15, 19 Note 1: In Chronicle 12 the tower with this effect will heal both fighters Note 2: In Chronicle 13 regardless of who controls the tower both fighters will gain life back QUAKE Looks like: Announcer will countdown from 3 Does: After 1 if you are standing you may be damaged(usually happens most when you are almost dead) and will be stunned Works on: Side not controlling the tower Chronicles it's in: 6, 14, 15, 17 Note 1: To avoid this you must either jump, crouch guard(must guard or it will still go through) or stay in the knocked down state Note 2: In Chronicle 14 when this is under your control it will effect both fighters not just the enemy ALL GUARD BREAK Looks like: Weapon will have Blue lightning Does: All attacks will have guard break property Works on: Side controlling the tower Chronicles it's in: 6, 8, 12, 13, 14, 16, 19 ICE Looks like: Blue ripples at the fighters feet Does: Continually slide after a movement Works on: Side not controlling the tower Chronicles it's in: 6, 7, 8, 10, 17, 19 OFFENSE DOWN Does: Offensive power is lowered Works on: Side not controlling the tower Chronicles it's in: 7, 9, 10, 13, 19 GLUE Looks like: Fighter gets pulled Works on: Side not controlling the tower Chronicles it's in: 7, 8, 13, 14, 17, 19 ALL UNBLOCKABLES Looks like: Weapon will have fire burning Does: Attacks can't be blocked only Just Impacted Works on: Side controlling the tower Chronicles it's in: 9, 13, 15, 17, 19 POWER UP Chronicles it's in: 10, 12 I have no idea what this effect does since I've yet to fight in a tower with it AERIAL WIND Does: Juggles last longer, hits in a juggle do more damage Works on: Side not controlling the tower Chronicles it's in: 10, 13, 19 Note: In Chronicle 19 juggle time is extended outrageously a 3B from Ende will have you airborne for 5+ seconds CRUEL SWORD Does: SMASH + ALL UNBLOCKABLES Works on: Side controlling the tower Chronicle it's in: 11 SACRED FIELD Does: ICE + HEAL Works on: Side controlling the tower Chronicles it's in: 11 Note: ICE works on you, HEAL works on Heal-Do HOLY WINGS Does: WHIRLWIND + AERIAL WIND Works on: Side not controlling the tower Chronicles it's in: 11 IMPREGNABLE Does: QUAKE + GUARDIAN FORCE Works on: Side controlling the tower Chronicles it's in: 11 Note: QUAKE works on you, GUARDIAN FORCE works on Aege RESERVE OFFENSE UP Does: During Decisive Battle fighters that go 2nd-5th will have increased offense power, increasing more the farther they are on the list Works on: Both sides Chronicles it's in: 11, 13, 14, 16, 18, 19 PARALYSIS Looks like: Yellow electricty on the weapon Does: All attacks will stun Works on: Side controlling the tower Chronicles it's in: 12, 15, 18, 19 SEPERATE Looks like: Fighter gets pushed away Works on: Side not controlling the tower Chronicles it's in: 13, 15, 16, 18 Note: In Chronicle 15 if you are in control of the tower with this effect it'll work on both fighters not just the enemy SMASH Looks like: Sparks on the fighters body Does: Extra damage when hit, increase Pushback power against the controlling side Works on: Side controlling the tower Chronicles it's in: 14, 15, 17, 19 GUARDIAN FORCE Look like: Fighter glows firey Red Does: Won't flinch from attacks and can't be thrown Works on: Side controlling the tower Chronicles it's in: 15, 18 Note: To make the enemy flinch from attacks you need to do an attack throw, Guard Impacts won't work unless it's an effect on your weapon which you have to be guarding beforehand DOWN LOSE Does: First to get in a knocked down state loses Works on: Both fighters Chronicles it's in: 16 COIN COLLECTOR Does: Battle turns out like the Soul Arena Mission Coin Collector you will get money equal to 10 times the amount of coins you collected(not sure, but that sound right) Works on: Both fighters Chronicles it's in: 17, 19 MAD STRUGGLE Does: Offensive power is increased dramatically(about triple the original )Works on: Side controlling the tower Chronicles it's in: 18, 19 CURE SAPALETE Chronicle's it's in: 19 If Tomoe would stay in this tower I would get an idea of what it does...probably CURE on the controller & POISON on the opposing...that's just a guess |
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| Buster Wolf | Feb 18 2006, 12:29 PM Post #2 |
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Wandering Wolf
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Reserve Offense Up was Soul Charged attack do more damage...I think Mad Struggle was enemies do twice their normal damage |
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| Jukain | Feb 18 2006, 01:16 PM Post #3 |
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Bodyguard of Beatrix
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DOWN LOSE If you get knocked to the ground, you explode and die. GLUE Player and Enemy gravitate towards each other. IMPERMEABLE Combines "Guardian Force" and "Quake" That's all I have to add, at the moment. I know of some more, but can't remember their titles. |
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| D3adp0ol | Feb 18 2006, 02:43 PM Post #4 |
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F*ck Nick Cannon. Dave Chappelle.
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There was this effect that made you and your opponent to circle wich will caus you fall ver quickly. Also there was this effect wich will make both of you slippery. |
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| Jukain | Feb 18 2006, 02:47 PM Post #5 |
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Bodyguard of Beatrix
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Those are WHIRLWIND and ICE, respectively. |
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| SCFighter | Jan 5 2007, 03:45 PM Post #6 |
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Unknown Soul
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You forgot Coin Collector and Smash. Smash: I think attacks are stronger, or something similar. The characters' weapons were wreathed in fire. Coin Collector: Similar to that mini-game mission, you get coins when you knock your opponent around. |
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| Buster Wolf | Jan 5 2007, 08:18 PM Post #7 |
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Wandering Wolf
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Attack throws do work though(Yes I did this with Zas's while rising B & Seong Mi-na/Kilik's 3A+B,they do work meaning those are the only thing that can make them move,GI's don't work unless it's an effect of your weapon)
Enemies have the effect of the Vs. version while you have the effects of the Soul Arena version(A.K.A. you have the explody thing so you take slightly more damage from hits,while your pushback power is greatly increased) |
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| C.T | Mar 3 2007, 04:50 PM Post #8 |
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Ruler
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Can a moderator please update this FAQ with all the new added tower effects? Thank you very much. |
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| Buster Wolf | Mar 3 2007, 06:33 PM Post #9 |
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Wandering Wolf
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Updated first post with the effects we do have
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| C.T | Mar 6 2007, 06:19 PM Post #10 |
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Ruler
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Thanks a grand. Could you also update the just moved Forbidden Names thread in this section as well, if it's necessary? |
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| Buster Wolf | Mar 6 2007, 06:31 PM Post #11 |
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Wandering Wolf
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Yes & already did(34-41 were added to the first post of that thread) |
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| C.T | Mar 7 2007, 11:40 AM Post #12 |
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Ruler
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Thanks again.
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Achievement obtained 6/5/2011:
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| Perseonn Balthasaar | Jun 15 2007, 08:19 AM Post #13 |
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Another Stage of History
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Reserve Offense Up: The longer the interval between attacks, the stronger the attack. Angel Wings (Is that what it's called?) Whirlwind effect. A launcher will send you out of the ring. |
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| Buster Wolf | Nov 20 2007, 09:16 AM Post #14 |
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Wandering Wolf
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*Stretches* All tower information updated on the first post |
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| Cyraxis | Nov 20 2007, 02:39 PM Post #15 |
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Maestro
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DOWNLOSE doesn't automatically kill you; it just takes off a crapload of health. It is possible to survive it if you have a ridiculous amount of HP. -David |
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