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Getting Animal To Eat New Enrichment Object
Topic Started: Sep 5 2011, 03:12 AM (1,598 Views)
miss_midnite
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Hello,

I am designing an enrichment object for my custom animal based on the Beef Shank, but using the .nif, bfb, and Materials from Terrain_Meat_full. There are 3 issues with this object.

First Issue:
I coded the animal to eat the Beef Shank (which worked fine), but when I used the same coding for my new object the animal will only investigate and look at it.

- I have coded the behavior sets EnterBeefShank, UseBeefShank, and ExitBeefShank (edited with codenames of course) into the animal's beh file.

- I have referenced the above behavior sets in the object's xml file.

Skin and placement of object is working flawlessly


Second Issue:
The object and its description appears in the zoopedia, but instead of being in the category "Animal Enrichment", it appears in its own SEPARATE category that is ALSO titled "Animal Enrichment". See photo:

Posted Image.

-I followed the UI and Lang folder instruction in PM's OCT, but substituted animalenrichment for scenery.)


Third Issue:
The icon that appears in the preview window when the object is selected is not centered, but sort of lying on the bottom of the box. See photo:

Posted Image

(not really a big deal, but the perfectionist in me will be tearing out her hair when this is the only bug remaining.) :blink:

Thank's very much in advance for your advice.
Posted Image
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