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| Kp's Problems; Koolestplays problemss!! | |
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| Tweet Topic Started: Aug 18 2009, 07:45 AM (2,007 Views) | |
| Mysty | Aug 25 2009, 03:14 AM Post #16 |
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Mesher
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That's what I aim to be
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| koolestplay | Sep 15 2009, 05:25 AM Post #17 |
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KOOL!!!
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ANOTHER QUESTION if i make a model from scratch FOR AN OBJECT i still need to weight paint it??? also how do i make it just placeable you know super simple just like a rock or a statue. |
Kool Designs
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| dalturge | Sep 15 2009, 09:36 PM Post #18 |
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La mente maestra!
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Object no no weight painting but its a very different process than coding the nif export your model from blender, and in nifskope go to the upper options bar and click file: export. Then import the obj over the base object you want to use like a bench or a lamp, then just go again to the upper options bar and click spells, optimize, striptify all trishapes.
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| koolestplay | Sep 16 2009, 01:06 AM Post #19 |
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KOOL!!!
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ok! that sounds easy thanx! i'll try! thankyou! |
Kool Designs
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| koolestplay | Sep 17 2009, 11:50 PM Post #20 |
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KOOL!!!
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HEEELPP!! well i made an object with a model from scratch, the base object is an arch but well... the problem is that the model from scratch doesn't.... well maybe you wanna see it its really hard to explain and its weird, also it dosen't have skin i dont know ho to put skin to it and its all color gray, you may wanna download it here's the nif file, if you need all the object (the coding and everything else) please just say it so that i put it here ok? thanks in advance PLEASE HELPME THIS PROBLEM IS WEIRD!!! WARNING: this model is a letter "z" for something in my mini xp something [secret], this model ingame is also really big, i meshed the model. EDIT: sorry i forgot to make the UV map and... I MADE MY FIRST OBJECT WITH A MODEL FROM SCRATCH!!!!!! SUUPER SPECIAL THANKS TO DALTURGE! and his mesh tutorial!! IM SO EXITED! ![]() ALSO!... i made the model totally new, totally from scratch, and didn't exported a .obj and imported it to the base nif because the base nif was still there and well i didn't liked it, so i just puted my nif there and it works fine BUT my variants don't work! do i need to do the export/import thing??? because i think is something in the "hex coding" from the nif file so can somebody help me to make work my variants??? |
Kool Designs
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| koolestplay | Jan 7 2010, 07:26 AM Post #21 |
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KOOL!!!
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well i have another question... in blender when i try to export a .3ds to .nif file it takes a little bit more time and then it says: "Error, Python script error, check console" <--exactly as it is please help!! i can't fix this, it's urgent because i can't: import or export ANY .nif file!!! PLEASE PLEASE HELP! can you help me?? this had never happened to me! |
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| dalturge | Jan 9 2010, 07:27 PM Post #22 |
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La mente maestra!
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It would be useful that you check what the console says I believe there was a topic about it around here.
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SUUPER SPECIAL THANKS TO DALTURGE! and his mesh tutorial!! IM SO EXITED! 
8:15 AM Jul 11