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Bfb Coding
Topic Started: May 5 2009, 12:45 AM (616 Views)
Lupin
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I ask too many questions...but once again, I'm in need of the amazing designers here help :). I've coded an Imperial Mammoth and before when I put it in game, it would flash, but after changing some things around and going to place it ingame I thought it was going to work because it looked fine. However, once it was placed it turned into a crazy coloured elephant...there's pink and blue as well as other colours all over it.

I'm pretty sure this is an easy one to solve, but I've never done an EA animal before...
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Mysty
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If you want, just email the files and I'll fix them and then tell you what was wrong, for the future. I can't really tell until I see them for myself. :P
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Simba
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The Most Extreme!
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Flashing? Flashing black? Then Ur NiTrishapeData shd have 2 UV sets and the Match grps shd have the same no. as the no. of vertices. That shd fix it.
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Aurora Designs
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Mysty
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Umm Simba, the animal isn't meshed. Its a bfb. ;)
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HENDRIX
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I eat blender for breakfast.
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Simba,May 5 2009
11:44 AM
Flashing? Flashing black? Then Ur NiTrishapeData shd have 2 UV sets and the Match grps shd have the same no. as the no. of vertices. That shd fix it.

Read the title. :P

I think he said that because he never had to code a BFB coz he always meshes his animals from nifs. :P :lol:
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Lupin
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I never even meshed :P I'll send the files to you Mysty, thanks! I think it has something to do with the BFB files and the codes in the Materials folder...
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Simba
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Oops sorry XD, When I read imperial Mammoth, I thot U meshed it XD oopsy

And is the skin named correctly? That mite coz this too, I've seen many cases like it....
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Aurora Designs
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Lupin
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Heehee, that's alright :). It's just resized from the Dwarf Sicilian Elephant.

I'll check that out...I really want to work soon, since it's needed for a celebration at ZTU.
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Lupin
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I fixed it up and yes, it was a misnaming of files. Thanks for the help :)
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