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| I Need A Little Help..; file help | |
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| Tweet Topic Started: Jan 23 2009, 05:55 AM (1,961 Views) | |
| Mysty | Jan 27 2009, 01:48 PM Post #31 |
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Mesher
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I don't see how your original horses could be doing the same thing, thats strange. Are your horses resized to be alot bigger or smaller? I've found that when you make your animal have a drastic size change, they often don;t satisfy their needs. Like with my skink. |
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| mikaboshi | Jan 27 2009, 05:10 PM Post #32 |
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Designer in Pink
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About just Horse, I wasn't sure if the Przewalski's was one of the animals that had that, I know, for instance, the zebra did so I was just guessing
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Visit my website, where you can view and download my work! You can call me Mika. Please don't PM me asking about IE. ![]()
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| snowtigress | Jan 28 2009, 02:36 AM Post #33 |
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New Member
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i also checked for anything similar to horse, like przewalskis, wild, etc... and still found nothing, and mysty, i did not change their size at all |
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| Mysty | Jan 28 2009, 02:39 AM Post #34 |
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Mesher
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well, I guess you could send me the files and I can look and tell you if I see anything wrong, if you want. |
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| snowtigress | Jan 28 2009, 03:51 AM Post #35 |
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erm...how would i do that? and Edit: i did get the male models working!!, but there are still social problems in the created and the original animals, and they will drink/eat/sleep/exercise for a while, then just prettymuch stop and go red ...another edit: the przewalskis will attempt to interact, one will say waiting on przewalskis 2 to groom or whatever, but the other one will never carry out the action, and the created ones dont attempt at all |
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| Mysty | Jan 28 2009, 04:43 AM Post #36 |
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Mesher
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Zip the four folders into a z2f file, and attach it to a email to me. pm me for my my email. |
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| ShenTirag | Jan 28 2009, 10:05 AM Post #37 |
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Small and Bitter
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It really sounds like your BEH/TSK files are coded incorrectly. |
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Shen's Den Forum Rules Are Your Friends!
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| snowtigress | Jan 29 2009, 04:02 AM Post #38 |
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Yea thats what I'm thinking but I wouldnt have any idea on how to correct them. |
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| snowtigress | Jan 29 2009, 04:29 AM Post #39 |
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New Member
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I found the problem with the original animal...accidentally didnt reaname my tsk and beh files at some point so they got saved with a different code name. Maby I can finally get it working right. |
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| snowtigress | Jan 29 2009, 04:55 AM Post #40 |
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New Member
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I fixed the beh and tsk files for the original animal, and now both the original and created appear to be working correctly!! I did have another question though. I read the VAT and when you make a varient do you have to have all the sick,dirty, etc files have the same extension? like codename_Adult_F_1, codename_Adult_sick_F_1 ? and also i read something about not changing the sick/dirty file names? for example, could I change Horse_Adult_Sick to MustangAmerican_Adult_Sick, or does it have to have the same number of letters as the original?...I dont remember what it was I read that mentioned something about that. |
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| ShenTirag | Jan 29 2009, 10:52 AM Post #41 |
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Small and Bitter
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Hehehe, well I'm glad you got the behaviour fixed ![]() If you want your sick and dirty files to match up to their variants, then yes, you will need to give them the extension. This means for an animal with five variants, you will need the main skin, sick, dirty, sick/dirty x 5 = 20 skins ![]() You can change the sick/dirty file names to whatever you want as long as the changes are also made in the XML files in the AI folder. |
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Shen's Den Forum Rules Are Your Friends!
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| snowtigress | Jan 29 2009, 11:48 PM Post #42 |
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I just wanted to give a big thanks to everyone that helped! |
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8:17 AM Jul 11