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I Need A Little Help..; file help
Topic Started: Jan 23 2009, 05:55 AM (1,960 Views)
snowtigress
New Member
So i found this site and jumped right into trying to skin and make varients and figured that out in a few hours, so i moved on to trying to make my own animal (yea probably was a big leap) and i was doing fine until i tried to reskin the przewalskis wild horse and there were no .dds files in the copied or original ZT2 folder. The regular animal works fine in game but i cannot see its .dds skins or view them in Nifskope, it is just a blank model... any ideas on what to do or where these files are hiding?
Any help is much appriciated.

Edit: I also figured out how to make my own skin for it from scratch but i hoped i wouldnt have to do that.
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mikaboshi
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Designer in Pink
Senior Mod
The horse dds files are not located in the same spot. They are in x100.000.z2f/shared and are called Horse_Adult_F.dds, etc.

So when you compile your folders, you'll have an extra one, because of course you'll want them to be back in YourFileName.z2f/shared
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snowtigress
New Member
TY! that helps a ton, hopeflly i wont have any more confusing things happen
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mikaboshi
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Designer in Pink
Senior Mod
Hehe np, that's what we're here for :)
Visit my website, where you can view and download my work!
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snowtigress
New Member
Bah! im stuck again, I was reading a tutorial and it talked about copying and pasting biomes for the animal, but where is it supposed to be copied to? and is it different for the horse like the skin .dds files were?
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Mysty
Mesher
Moderators
ok, open up your animals main xml and search for <BFGBiomeData location=. below there will be stuff like <grassland sensitivity="5" />, etc, you need to look for primary="true" /> at the end of one of the biomes. that is the main biome of the animal. once you find it, copy it then paste it at the end of the biome you want your animal to have, after the "number" then delete it off the first biome, but remember to keep the "/>".
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snowtigress
New Member
the only xml file in the animal folder is called
HorsePrzewalskisWildEmote.xml
I went back to the original folder for the animal and that is the only xml there too
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ShenTirag
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Small and Bitter
Senior Mod
The main xml is the one called HorsePrzewalskisWild.xml in the entities/units/animals/ai folder.
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snowtigress
New Member
Thanks, I was looking in the wrong spot!
I am rather tickled i got it to be a blank spot in game, even if the models arent coded right yet...ive got some more fiddling around to do
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Mysty
Mesher
Moderators
do you have a tutorial you're referring to? That's what I would suggest so you can learn how.
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snowtigress
New Member
http://z14.invisionfree.com/ZT2_Designing_...?showtopic=1211
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Mysty
Mesher
Moderators
that tutorial won't work unless your making an ambient animal, which I don't think you are.
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snowtigress
New Member
hm, well now im all confused then..I had originally copied every horse file anyway...so are there any tutorials for making new animals? Im basically just trying to make a przewalskis into an american mustang with everything the same except the colors and the fact that it would be a seperate animal in the menu
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Mysty
Mesher
Moderators
There are many animal making tutorials, the one here though doesn't work. Heres the link to ZTAC, which is very reliable and taught me how to make animals. :P http://z14.invisionfree.com/Zoo_Tycoon_Vol...?showtopic=1104
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snowtigress
New Member
Ty, I will check it out. Hopefully I'll learn how to make some cool animals.
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