| Welcome to Zoo Tycoon 2 Designing Centre (ZTDC). We hope you enjoy your visit. You're currently viewing our forum as a guest. This means you are limited to certain areas of the board and there are some features you can't use. If you join our community, you'll be able to access member-only sections, and use many member-only features such as customizing your profile, sending personal messages, and voting in polls. Registration is simple, fast, and completely free. Join our community! If you're already a member please log in to your account to access all of our features: |
| Different Skins For Each Gender | |
|---|---|
| Tweet Topic Started: Jan 23 2009, 12:14 AM (589 Views) | |
| Mysty | Jan 23 2009, 12:14 AM Post #1 |
|
Mesher
![]()
|
I'm making a Black Lemur and the male needs a black skin and the female a brown one. How do I code it so the male uses a different skin? I know that someone made a topic about this but I couldn't understand what the person who answered meant. |
![]() |
|
| Penguinman | Jan 23 2009, 04:39 AM Post #2 |
|
Admin and Coding Master
![]()
|
So, in the file containing the dds links, you will find the following tag: <BFNamedBinder binderName="texController" required="1"> You will then need to copy all the text including that tag until: </BFNamedBinder> and then paste it into the M and F files after the tag: <binder> Then, you change the dds names and it should work out If not, let me know! (be sure to open the xmls in a web browser after editing - its easy to mess things up when pasting huge chunks of text ;))
|
Check out my site where you can get many of my downloads here.
| |
![]() |
|
| Mysty | Jan 23 2009, 03:45 PM Post #3 |
|
Mesher
![]()
|
I just tried it, now the female has no skin and the male isn't even placeable. it's confusing with the lemurs, they don't even have F and M, just "adult". I didn't even have to make the baby a skin, it somehow uses the mothers.Do you think looking at an animal that uses different models would help me? |
![]() |
|
| HENDRIX | Jan 23 2009, 04:31 PM Post #4 |
![]()
I eat blender for breakfast.
![]()
|
look at the utahraptor xmls for example. It has m and f skins.
|
![]() Designing Resources | |
![]() |
|
| Mysty | Jan 23 2009, 05:38 PM Post #5 |
|
Mesher
![]()
|
Okay, now the female has a skin, but when I try to adopt a male one the icon for it disappears and the bong replaces it. and I checked the male xml, it doesn't have <binder>. could that be effecting it? after a lot of experimenting, I got the male icon and model to show up ingame! but I'm afraid that what I did is gonna have problems - it involved using the utahraptors m and f xmls, making a nif and bfm for the male, etc. do you think it'll mess up my lemur? |
![]() |
|
| Penguinman | Jan 24 2009, 12:04 AM Post #6 |
|
Admin and Coding Master
![]()
|
That should probably work. As long as the lemurs can be adopted I dont think it would cause any problems later. |
Check out my site where you can get many of my downloads here.
| |
![]() |
|
| Mysty | Jan 24 2009, 12:47 AM Post #7 |
|
Mesher
![]()
|
Yep the lemurs appear to be fine. Thanks penguinman and dinosaurman. |
![]() |
|
| « Previous Topic · Animal Coding Help · Next Topic » |








If not, let me know! (be sure to open the xmls in a web browser after editing - its easy to mess things up when pasting huge chunks of text ;))
it's confusing with the lemurs, they don't even have F and M, just "adult". I didn't even have to make the baby a skin, it somehow uses the mothers.
It has m and f skins.

8:17 AM Jul 11