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Small/big Animal
Topic Started: Nov 18 2007, 03:58 PM (1,306 Views)
daxy
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how i can change a animal in small ( or big) ???
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thias
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In the main AI file find this line called

BFActorComponent

Then you will see something like this:

Code:
 
<BFActorComponent actorfile="entities/units/animals/codename/codename_Adult_F.bfm" scale="change this to the size." />


1 = normal
2 = double as big
3 = triple as big
0.5 halv as big

and so on .. that can change the size of your animal :)

~Thias
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daxy
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ok thank ^^ what is the maxi and mini?
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Kiwi*
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main xml in entities/units/animals/ai/animal´s codename :D
Horse Passion Designer
visit the HorsePassion Website
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thias
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In your AI folder. It has the codename of your animal.

it is called: codename.xml
search for the thing i told you and you will find it :)


A normal animals size is 1.. but it depends on which kind of animal you are making ..
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daxy
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how i can opem bfm file ? when i open it,

i saw : vrzjkqyvjqsfhkgz)seryègvhn zhpifi

lol...
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thias
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you need to open the .bfm file with notepad :)

Then you can change it :)
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daxy
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ok, just 1 minute ^^
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daxy
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ARG !! very very big ... i just need to find "scale" /... God, help me ! take me the strong !
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thias
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the scale thing isn't in the .bfm file .. it is in the main AI file in your ai folder, with your animals codename.. :)
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daxy
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ARGG :frog:

to hard ^^

ccan you make a exemple, pleaz?

(because i test GIMP to change the dilong reskin (i cant make other animal ^^ i just use the model) for create a coelophysis
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thias
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hmm.. you can send the main AI file to me.. then i can resize it.. i have tried it before :)

Code:
 
mathias.joergensen33@skolekom.dk


^Send it to that e-mail :)
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daxy
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YYYYYYYYEAAAAHHHH I HAVE FOUND IIIIIIITTTTTTTT














!!

i go take a scre of my test !!

but, when, i take a photo in the game, where i can find it ( in folder) ?? becaus with EA, i can't found it


PS: i need to change the size of all?? ( : dilong..._f / Dilong..._M / ect?
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thias
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You just need to change the size in the main AI file and the young AI file..

Then it will apply to all of the animals created with the AI's
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daxy
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ok = just need to change dilong ( no dilong_m, dilong_f ... ...) ?
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