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| Exitree's Projects | |
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| Tweet Topic Started: May 11 2007, 03:13 AM (11,648 Views) | |
| GoneWild | Nov 19 2007, 12:38 AM Post #91 |
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I just wondered how big is it compared to the t-rex? Also I am sure you will figure something out for the arms. Anyway, it looks great. |
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| exitree | Nov 19 2007, 10:47 PM Post #92 |
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Thanks for the encouragement, and i'll get you a pic for size comparison to the rex, but I'm beginning to think that the arms are impossilbe to mesh from the wings. I've been meshing ONE wing for for over 8 hours between yesterday and today and this is all i've got I hate to say it but I don't think the gallimimus is possible, maybe i'll find another animal that can use the model.
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| spike164uk | Nov 19 2007, 11:27 PM Post #93 |
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Maybe if you just meshed out the wings and took one or two vertics from the front end of the body and extended them and used them as arms. I realise this wouldn't look as good, nor would they move but a lot of people seem really interested in this project and maybe some of them wouldn't mind that; after all the rest of the model is spot on and the skin is fantastic ![]() That said I realise how boring and frustrating meshing can be and you've already put in a mammoth amount of effort, so its upto you of course
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| exitree | Nov 29 2007, 12:49 AM Post #94 |
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well I'm still at a crossroads as to what to do with the Gallimimus, I decided to try something different in the meantime. Here's my latest project, the Amargasaurus . I still have a lot of work to do on it but I thought I'd post my progress and see if you guys have any suggestions :).
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| John | Nov 29 2007, 12:50 AM Post #95 |
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Pretty good work!
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| Blackout | Nov 29 2007, 04:10 AM Post #96 |
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Reptilian Coder and Recolourer
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Brilliant work! And if you decide to stop the Galli, don't delete it, someone may find out how to fix it |
![]() <center>♫...I Remembered Black Skies, The Lightning All Around Me...I Remembered Each Flash, As Time Began To Blur...Like A Startling Sign, That Fate Had Finally Found Me...♫ | |
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| Simba | Nov 30 2007, 10:54 AM Post #97 |
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The Most Extreme!
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Awesome projects, I think someone has found a way abt the arms so tha they dont fold...I'm not sure who, maybe I know! :lol: |
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| daxy | Nov 30 2007, 04:11 PM Post #98 |
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Pleaze, Where i can download yours creations, ?? |
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| exitree | Dec 2 2007, 06:04 AM Post #99 |
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I haven't released anything new in a long time. I'll eventually find a place to release them since right now I have like 7 or 8 finished animals that have been done for a while ( not including varients, I have TONS of those). Anyways i'm getting frustrated with the Amargasaurus now. The model get's extremely distorted when it moves in game and it's head goes through the ground when it eats/drinks :angry:. ughh I don't know what do, the only meshed animal that has worked so far is the platypus the Galli has messed up arms and the Amarg is just messed up.
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| Simba | Dec 2 2007, 08:32 AM Post #100 |
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The Most Extreme!
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You should have thought that, just a suggestion that I wd like to make is that please dont move any of the parts away from the bones as it would be misplaced from its original position hence causing the distortion! Good luck!
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| papapanda | Dec 2 2007, 11:10 AM Post #101 |
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Lazy bear
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Hi exitree, for the amarg try moving the Node Eat or Node Mouth in Nifskope to the position near the current mouth. Hope this will stop the head goes thru ground. For the distorted body when move, i think the only solution is to redefine the skin's envelope in 3dsmax or Blender. Good luck! |
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| Panda King | Dec 2 2007, 06:46 PM Post #102 |
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MC Knuckles!
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Or, re-try making this model form the giraffe. |
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| John | Dec 2 2007, 09:27 PM Post #103 |
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^ It would be unrealistic from a giraffe, the head would be up instead of horizontal. You can always release your creations at ZT Hideout, exitree - I'm willing to give you a bonus 10 posts when you register so you can post them!
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the Galli has messed up arms and the Amarg is just messed up.


6:57 PM Jul 11