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Animal Won't Move
Topic Started: Apr 7 2007, 04:22 PM (1,359 Views)
Penguinman
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Well did you copy the skin coding from the _Adult.xml file and paste it into the Adult_F and Adult_M ones and then code it so they link to the skins you want?
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JoJo
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Well, I tried it and copied the code from <instance> to </instance> into the Adult_M.xml, but now the game crashes when I click on the Male in the Adoption Panel. :(
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Himalaya Pack: 15 %
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Penguinman
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hmmm you must not have copied the right code. You want to copy from <binder> to </binder> ;)
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JoJo
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Thank you very much Penguinman, it works now! :lol:
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JoJo
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Sorry for bugging you all with my problems, but how do you make the female animal to use a different model then the male?? I tried making a bfm for the female, nothing happened. After I copied the <BFActorcomponent> - thing in the females xml, I had two objects placed at once. (Yes, weird). *umm* So, I copied the line in the adult_m and deleted it from the main one.
But now, the game crashes when clicking on the animal in the adoption panel! :helpsign:
Btw, I copied the Physobj-Tag, too.
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Penguinman
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You definitely do not want to remove the adult_m from the main one... i think that is the main problem. If 2 things are being created for the females, make sure you only have one bfm link in the female xml.
Check out my site where you can get many of my downloads here.
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JoJo
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Well, I put back the line in the main one, but it still crashes. And theres no link to any Adult_M in the females xml. :(

Edit: It works now!! I just took some code from the moose. :lol:
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