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| Badisbadis101's Coding Problems | |
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| Tweet Topic Started: Dec 21 2006, 09:36 PM (2,541 Views) | |
| badisbadis101 | Mar 7 2007, 12:20 AM Post #76 |
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ooh, it could....i will check. |
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| badisbadis101 | Mar 18 2007, 01:12 PM Post #77 |
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NEW PROBLEM: this is hard to describe, as it is a secret, but when playing around with bfms, what other files must you modify? |
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| IcyTree | Mar 18 2007, 01:26 PM Post #78 |
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Wait... I'm confused, are you putting new animations in, (or taking them out) because that would also require the xml and ai. But if you are just replacing the line that says something like "entities/units/animals/So_and_so/ animation.bf" then that would be the only thing you edit (as long as you leave the original "animname=" intact) |
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| Penguinman | Mar 18 2007, 10:21 PM Post #79 |
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Admin and Coding Master
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I'm sorry, but yeah if it's a secret there's not much I can do to help... |
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| badisbadis101 | Mar 27 2007, 11:22 PM Post #80 |
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okay, so new prob: i made something form the peafowl, coded it all like i normally would, except that i added scale= after each of the bfm files. i put it in game and there was a white icon, but when you adopt it it is invisible. On the animal info panel (with thirst, happiness, biome, etc) there is nothing but put up for adoption or release to wild. how can i fix this? |
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| kangorilaphant | Mar 27 2007, 11:36 PM Post #81 |
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i had this problem, couldnt fix it though because my pc got wiped...but zooasaurus told me how to fix it, look in my problems thread. |
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| badisbadis101 | Apr 27 2007, 09:03 PM Post #82 |
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okay all good now-except for one thing: how do you change the category of animals something is (like x large predator, etc) |
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| Blackout | Apr 27 2007, 09:59 PM Post #83 |
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Reptilian Coder and Recolourer
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In the adult xml, it will have the original code, then just replace it. Here' s a list of the codes, an example of an animal that uses it. XXLarge Predator-Tyrannosaurus rex XXLarge Prey-White Rhinoceros XLarge Predator-Killer Whale XLarge Prey-Mountain Gorilla Large Predator-Nile Crocodile Large Prey-American Bison Medium Predator-Wolverine Medium Prey-Red Kangaroo Small Predator-Fennec Fox Small Prey-Ringtailed Lemur |
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| badisbadis101 | May 18 2007, 08:39 PM Post #84 |
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okay, thanks for all your help, but one question- how do you make a regular animal (say a giraffe) lay eggs? and how would make a mesh edited animal stay meshed when you zoom out? |
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| Steenbok28 | May 18 2007, 08:50 PM Post #85 |
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Eco-Warrior and Complete Lunatic!
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As for the mesh, I've had the same problem, and I think you need a low folder, but it hasn't worked for me so far... However, the gibbon has a second model in its low folder, so there must be something to it.As for the egg, I think if you just edit what the giraffe spawns in the ai to an egg, the egg's xml tells it what to do as in hatching etc. |
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| badisbadis101 | May 18 2007, 09:20 PM Post #86 |
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yeah, i messed around with it, and all i got was a messed up, unworking animal, so im looking for a more specific way |
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| badisbadis101 | May 19 2007, 08:24 PM Post #87 |
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okay, i thought i got it, but when it goes to give birth, it says giving birth and then nothing happens-how do i fix this? |
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| riseofthedinos | May 20 2007, 11:42 PM Post #88 |
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well here ia theory: Try coding the egg flies for the it,they can be found in the object find an animal that knows how to lay eggs(croc)Go to its tsk foder and go to find egg and it will shoot you to some egg codes
ect.THeir are alot more,anyway,Anyway their should be other flies in the giraffew that all like
just replace the breth animations with going to lay eggs animation,I can take a look at it if simba wants me too. |
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| badisbadis101 | May 21 2007, 10:41 PM Post #89 |
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thanks, i sent the files to you |
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| badisbadis101 | Sep 30 2007, 07:08 PM Post #90 |
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okay, i have been doing alot of experimental coding lately, with some success. However, i have on problem. I tried to make the squirrel into a adoptable ambient. It worked fine, except that once placed, it doesnt move. I know no one has done this before, but what file/files would i need to fix to make it move? |
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However, the gibbon has a second model in its low folder, so there must be something to it.
8:55 AM Jul 11