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TALON MAPS
Topic Started: Oct 5 2009, 05:36 PM (159 Views)
[=T=] HawK
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Alamo
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This was one of the very first maps I made but I kept coming back to it and it's now very different to when I forst started working on it. It's a 2 vs 6 (8 player map) and the action starts right from the off. The 2 defending players have a defendable base but it's already taken a pounding and the enemy has breached some areas of the wall. There are tiberium spikes for the defenders as well as a deep tiberium gorge to the north and another to the south. After that they they'll have to fight their way to the higher areas where there is more tiberium.
DOWNLOAD: Mirror 1


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Blackout
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Blackout is a loosely based on the Generals map "Whiteout". A lot of the action occurs in the middle of the map where there are 8 tiberium spikes around the reservoir. Strong buildings offer garrisoning options and there are back ways into each base as well.
DOWNLOAD: Mirror 1
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Bling of Death
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This 8 player map is dominated by the presence of the Scrin tower in the center. Players cannot navigate past the tower and must circle the map instead travelling through deep valleys full of tiberium.
DOWNLOAD: COMING SOON (Will be included in TALON Mod 1.2)

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BridgeFort H
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This is an 8 player map that is best played as a 2 v 2 v 2 v 2 because players are paired in the corners. Bases are highly defendable with only one way in or out. The North and South sides of the map are separated by water and the only way to get to either side is through the Fort. However the Fort is defended by a rogue Nod force that will attack anything that comes near it. A careful attack will succeed and then a player can reach the tiberium spikes and capturable defenses as well as a subway network.
DOWNLOAD: Mirror 1

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Canyon Climax
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This is an eight player map set in an area where several canyons all converge to a central clearing. In that clearing you'll find 8 tiberium spikes and an EMP structure so it's well worth the effort of getting to the middle and holdng it. Bases have 3 entrances with bridges on the side entrances.
DOWNLOAD: Mirror 1

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Citadel Siege
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This is a map designed for 3 vs 5 comp stomps. The Nod Citadel in the middle was built on a rich tiberium field which all 3 defending factions share. There are 3 main entrances to the Citadel that lead up to the tiberium field. These entrances are defendable if you get to them early on and they also each have 2 tiberium spikes. Each of the defenders base also has a rear entrance. The attacking positions have large amounts of tiberium as well as ally mutants defending the open areas to their bases.
DOWNLOAD: Mirror 1

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Destruction Station 2047
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This is another re-make of a Generals map by the same name. It's an 8 player map with no tiberium in the middle but instead there are spikes and other capturables as well as garrisonable towers.
DOWNLOAD: COMING SOON (Will be included in TALON Mod 1.2)


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Downtown Disaster
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This is a 6 player map designed for 3 v 3. In the middle of the map lies a deserted city, but even though the desert has reclaimed a lot of the city that is now a ghost town, there's still evidence of the disaster that happened years ago.
DOWNLOAD: Mirror 1

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Megaport One
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This map starts with a bang, so be prepared! The port is a network of platforms all connected by bridges. It's an eight player map yet there are only 2 tiberium fields, one at the 12 o'clock position and the other at 6 o'clock. Therefore it's a race to build surveyors and get to the tiberium. If you don't make it or get pushed out, you have tiberium spikes in your base as well as 2 silos, but use them wisely! There are more spikes and other capturables throughout the map.
DOWNLOAD: Mirror 1 Mirror 2

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OcTalon
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This 8 player map has 4 players start up high on plateaus with access to the center plateau across bridges, and then the other 4 players start on the lower areas between each each of the higher players. They have access to tiberium fields that surround the middle plateau and they have larger build areas.
DOWNLOAD: Mirror 1

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Suicide Alley
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This is an 8 player (4 vs 4) map where players have access to defenses along a high walled valley that is the only way from one side of the map to the other. On each side of this valley is a recently abandoned Nod base.

DOWNLOAD: In development
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Talooine
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This is a bright and hot 8 player map. You start in a base that already has power, a refinery and defenses. There's a big tiberium field in the middle and 4 tiberium spikes on it's outskirts. For all the charity that you receive at the start and the amount of tiberium available to you in the center, the map is surprisingly challenging.
DOWNLOAD: Mirror 1

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Tiberium Square Dance
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This map, like BridgeFort H, is one where you start paired. However each pair has one nearer the center and this player receives an extra spike as they are seen to be in a more dangerous position. There's no tiberium in the bases so you have to follow the paths to the tiberium fields. There is a small mountain in the middle that is swarming with viceroids. It's narrow pathways lead to the blue tiberium but it can become a traffic jam of harvesters if you don't have the means to keep everyone else away.
DOWNLOAD: Mirror 1 Mirror 2


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Tier Pressure
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This 6 player map has bases set to 3 different heights so that every base has an opposite of the same height and it can reached via a bridge. All three bridges intersect at different heights and if you want to get to the other bases you have to cross a different bridge near the back of the base, and that will allow you go up or down a level. Navigating the map provides an interesting challenge, and with no other tiberium in the map except for the fields in each base, you need to take out an opponent if you want additional income.
DOWNLOAD: In development

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Two L and Back
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It's an 8 player (4 v 4) map made by TALON's very own Raging Redneck.

What makes this map so unusual is the tiberium trench that has been walled in as part of the base. Harvesters access the trench via small ramps and then return to their refineries. The map plays particularly hard on the sides against AI which also makes for a nice change instead of the focus being on the center of the map.
DOWNLOAD: COMING SOON (Will be included in TALON Mod 1.2)

Edited by [=T=] HawK, Oct 29 2009, 09:35 PM.
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