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| Ability Checks | |
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| Tweet Topic Started: Nov 17 2008, 01:29:35 AM (143 Views) | |
| Savarast | Nov 17 2008, 01:29:35 AM Post #1 |
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Deity
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There is one ability check associated with each ability. All classes have been modified to include all six checks (these replace saving throws). Power Check: To determine if you are able to physically overpower your opponent or opposition. Break Object, Bend Bars, Throw, etc. Reflex Check: To check if you are capable of reacting with more agility than the problem which faces you. Initiative, Evasion, etc. Fortitude Check: To check you are are capable of pushing your body beyond the extremes and to resist physical assault. Forced March, Poison, Extreme Weather, Drowning, etc. Mental Check: To determine if you (and how much you know) about a situation on first glance. Instant Knowledge, Problem Solving, Recollections, Concentration etc. Will Check: To determine if you are able to resist things which change you perception of the world. Belief, Foul Play, Illusions, etc. Personality Check: To force an opponent ( or to resist an opponents attempt) to regard you as more like-able immediately on meeting. Persuade, Bypass Rule, etc. |
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2:05 PM Jul 11