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Skills
Topic Started: Nov 17 2008, 01:26:22 AM (298 Views)
Savarast
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Skill Points
Each level a character attains, they gain an amount of skill points based in their class, race (if they are human) and intelligence modifier. At the first level a character gains twice the number of points. I.E a 1st level rogue with an intelligence of 14 would gain (4+2)x2 skill points, so 12. At the second level, the same rogue would gain (4+2) skill points, so 6.

Maximum Ranks in skills
A character has a limit to how many skill points they can put into each individual skill. This limit is equal to character level+intelligence modifier. I.E a first level rogue with a 14 intelligence could put a maximum of 3 skill points into an individual skill.

Skill Modifiers
Skill modifiers do not count against the maximum total of skill points a player may place into a skill.

Relevant Stat:You gain a bonus to skills based off it's relevant stat modifier.
Racial Skills: Some races give a bonus to skills.
Class Skills: Some classes give you bonuses to skills.
Skill Focus: The Skill Focus feat allows you to add +4 to any one skill you choose.
Magical Effects: Some magical effects give you bonuses to skills.
Edited by Savarast, Feb 17 2010, 08:33:40 PM.
|~| The Pessimist by The Lake In The Forest |~|
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Savarast
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Stealth Merge Hide and Move Silently
Hide Merged into Stealth
Move Silently Merged into Stealth
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Notice Merge Listen and Spot
Spot Merged into Notice
Listen Merged into Notice
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Scribe Merge Dicipher Script and Forgery
Forgery Merged into Scribe
Decipher Script Merged into Scribe
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Athletics Merge Jump, Swim and Climb
Swim Merged into Athletics
Jump Merged into Athletics
Climb Merged into Athletics
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Persuade Merge Diplomacy, Bluff, and Intimidate
Bluff Merged into Persuade
Diplomacy Merged into Persuade
Intimidate Merged into Persuade
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Handle Animal Merge Ride
Ride Merged into Handle Animal
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Acrobatics Merge Tumble and Balance
Balance Merged into Acrobatics
Tumble Merged into Acrobatics
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Survival Merge Heal
Heal Merged into Survival
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Knowledge Merge Spell-craft and Psi-craft
Spell-craft Merged into Knowledge (Arcana, Psionics or Religion depending the spell)
Psi-craft Merged into Knowledge (Arcana, Psionics or Religion depending the spell)
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Sleight Of Hand Merge Open Lock
Open Lock Merged into Sleight of Hand
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Use Magic Device Merge Use Psionic Device
Use Psionic Device Merged into Use Magic Device
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Use Device Merge Disable Device and Use Device
Disable Device Merged into Use Device
Use Rope Merged into Use Device
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Craft
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Disguise
-----
Escape Artist
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Search
-----
Sense Motive
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Perform
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Concentration

Profession Removed
When a player has ranks in a craft or Knowledge, they can get a profession in a related field and does not need Ranks in a profession to gain income from it.
Speak Language Removed
You gain all Languages based on your race and class, and then bonus languages based on intelligence. To get more languages, a player can choose the feat Linguist, and gain an additional language per intelligence modifier.
Gather InformationRemoved You can gather information just by asking questions, your success however, depends on a person's disposition towards you (which can be affected by a Personality check and/or diplomacy)
AppraiseRemoved Depending the situation, a character can use their craft check (if it is relevant to the crafts they know) or a Knowledge check (if it is relevant to the subjects they studied) to determine the value of a specific item.
Edited by Savarast, Mar 1 2010, 04:31:06 PM.
|~| The Pessimist by The Lake In The Forest |~|
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Savarast
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STR- Athletics

DEX- Stealth
DEX- Acrobatics
DEX- Sleight of Hand
DEX- Escape Artist

CON- Concentrate

WIS- Notice
WIS- Survival
WIS- Sense Motive
WIS- Search

INT- Scribe
INT- Use Device
INT- Use Magical Device
INT- Knowledge
INT- Craft
INT- Craft Magic


CHA- Persuade
CHA- Handle Animal
CHA- Disguise
CHA- Perform
Edited by Savarast, Mar 1 2010, 04:35:18 PM.
|~| The Pessimist by The Lake In The Forest |~|
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Savarast
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Related Lists

Craft
Craft is generally broken down into the category of material used.
>Stone
>Metal
>Timber
>Hide/cloth

Craft then is also broken into finer materials usually based on the general mundane materials.
>Precious Stone
>Precious Metal
>Exotic Timber
>Fur/linen

Other un-categorized craft items include:
>Glass
>Paper-craft
>Alchemy
>Taxidermy
Edited by Savarast, Mar 1 2010, 03:31:59 PM.
|~| The Pessimist by The Lake In The Forest |~|
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