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| The Champion Of Faith; realising her true power... | |
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| Tweet Topic Started: Nov 7 2006, 09:26:38 PM (596 Views) | |
| Xennith | Nov 7 2006, 09:26:38 PM Post #1 |
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Royal Prince~Royal Princess
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Champion of Faith
Skill Points at 1st Level: (4 + Int modifier) x 4. Skill Points at Each Additional Level: 4 + Int modifier. Requirements: slow fall 50ft, Improved Unarmed Strike,Wholeness of Body Tension Relax: Functions like Slippery Mind like a rogue. Cleansing: A Champion of Faith can heal 3xher monk level per day with Wholeness of Body. Iron Body: Allows criticals one size higher. 20 becomes 19-20, 19-20 becomes 18-20. Blind sense: as in monster manual pg 305. Focus Ki: A Champion of Faith can focus Ki by meditating. This concentrated Ki allows for more powerful abilities to be used, at the use of Ki. A Champion of Faith can store up to his level in Champion of Faith in Ki Charges plus her wisdom modifier. It takes 10minutes of meditation to gain back a charge. Speed of Light: This allows the Champion of faith to use the ability Temporal Acceleration ability for one round by expending a Ki Charge. Chain Strike: By using his Ki Charges, a Champion of Faith can set in motion a chain of attacks similar to the Flurry of blows. by expending a Ki Charge when starting a flurry of blows, a Champion of faith gains a +1 to attack. If this attack hits, the champion of faith may expend another charge for the second strike, to gain an additional +1. If a Champion of faith strikes with all attacks in her flurry of blows, she gains an additional attack at the end of the flurry of blows, whos attack equals how many strikes were execurted before it. This final attack does not cost an additional charge. All attacks must strike the same target for this ability to work. (level 10 monk (+7/+7/+2 flurry of blows) starts a flurry of blows and expends a Ki Charge. his attack is made at +8 and strikes. At His next strike he expends a charge and his attack is made at +9. He strikes, and expends a charge for his last fluury of blows attack. This attack is made at +5 (+2 normal, +1 for each attack, which is 3. 3+2=5) and strikes. He gains an additional attack at a +3 modifier (=1 for each normal attack). even if he strikes, he does not gain an additional attack after this.) Ki Awareness: By expending a Ki Charge a Champion of faith can set a nimbus of Ki energy around it's being. This aura makes the Champion of Faith aware of even flank strikes and other strikes he may not be aware of. This gives the Champion of Faith an Attack of Opportunity against attackers he is not aware of. Only one attack it shown before the nimbus wears out, though a Champion of Faith can set one in motion as a move action. She can only have on nimbus at any given time. Ki Aura: For each Ki Charge expended a Champion of Faith gains damage reduction 1/-- . By expending 5 charges, a Champion of Faith would have DR 5/--. This lasts for an equal amount of rounds as the character has in Champion of Faith levels. The maximum amount of charges that can be used is 5. This ability also adds half of the charges used (rounded down) to Spell Resistance. Opportune Punch: When in a grapple and in the position to deal damage, the Champion of Faith can choose to forfeit the grapple pushing the opponent away. Once out of this grapple, he can immediately make an attack on this opponent, if the attack lands, the opponent is rendered prone. |
Words are a waste of time. Destruction is a language everyone understands.
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| Sylvak | Nov 8 2006, 04:57:11 PM Post #2 |
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King~Queen
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you should not make that you have to be 20th level monk, you should put it so you can multiclass into this with the monk, and that this stacks the levels you have with a monk for certain class features make iron palm actually be more of use, its basically improved critical as it is, instead you should make the monk's unarmed strike do more damage. instead of giving healing techniques, try beefing up the ability to use wholeness of body its called IMPROVED disarm, and monks can get it at 6th level, instead of giving them a mandatory feat, you should give them a choice of feats. its called freeDOM of movement, and i dont really see WHY they would get it tension relax is a really unique ability, but you saying that the champs want to become "perfect" means that they gain equality in each save throw, so your kinda contradicting yourself. truesight and endrance are pretty cool, but again, you dont really say WHY a champ gets these. take my idea of the xiang, its based on movement! the chamion as it is right now is basically a cleric its called IMPROVED sunder, but them getting this ability makes the improved disarm almost useless! well, thats the opinion of little old me |
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| Savarast | Nov 8 2006, 07:03:43 PM Post #3 |
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Deity
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And my opinions! Improved Sunder is not > Improved Disarm Improved Disarm is not > Improved Sunder Tension Relax is perfect. The abilities to heal will be revised when you are here. |
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|~| The Pessimist by The Lake In The Forest |~| | |
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| Xennith | Nov 8 2006, 07:39:58 PM Post #4 |
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Royal Prince~Royal Princess
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Alright, thanks for feed back D: Iron Palm: This allows the Champion of Faith to deal more damage then she thought possible. Makes her fists(only fists) deal +1d4/champion lvls That better? |
Words are a waste of time. Destruction is a language everyone understands.
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| Sylvak | Nov 8 2006, 07:45:58 PM Post #5 |
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King~Queen
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so a 20th lvl champion does 10d4 + 2d10 damage???? |
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| Xennith | Nov 8 2006, 07:46:53 PM Post #6 |
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Royal Prince~Royal Princess
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-.- Tell me where in the lvl table do you see lvl 20? and no a max lvl champion would deal 1d4+10 dmg extra |
Words are a waste of time. Destruction is a language everyone understands.
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| Sylvak | Nov 8 2006, 07:58:06 PM Post #7 |
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King~Queen
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typeo, i meant to say 10 (hence 10 d 4) but instead of giving an additional + 1d4 to damage, why not just give +1 to unarmed for every level in champ? |
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| Xennith | Nov 8 2006, 08:07:55 PM Post #8 |
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Royal Prince~Royal Princess
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Because I like it with 1d4+10 ?o_o?lol |
Words are a waste of time. Destruction is a language everyone understands.
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| Sylvak | Nov 8 2006, 08:20:40 PM Post #9 |
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King~Queen
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ookay...but its gonna be wierd rolling a 2d10 and a 1d4..thats just me |
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| Savarast | Apr 4 2007, 04:08:03 PM Post #10 |
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Deity
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Suggestions have finally come... Requirements: slow fall 50ft, Improved Unarmed Strike,Wholeness of Body Tension Relax: Functions like Slippery Mind like a rogue. Cleansing: A Champion of Faith can heal 3xher monk level per day with Wholness of Body. Iron Body: Allows criticals one size higher. 20 becomes 19-20, 19-20 becomes 18-20. Blind sense: as in monster manual pg 305. Focus Ki: A Champion of Faith can focus Ki by meditating. This concentrated Ki allows for more powerful abilities to be used, at the use of Ki. A Champion of Faith can store up to his level in Champion of Faith in Ki Charges plus her wisdom modifier. It takes 10minutes of meditation to gain back a charge. Speed of Light: This allows the Champion of faith to use the ability Temporal Acceleration ability for one round by expending a Ki Charge. Chain Strike: By using his Ki Charges, a Champion of Faith can set in motion a chain of attacks similar to the Flurry of blows. by expending a Ki Charge when starting a flurry of blows, a Champion of faith gains a +1 to attack. If this attack hits, the champion of faith may expend another charge for the second strike, to gain an additional +1. If a Champion of faith strikes with all attacks in her flurry of blows, she gains an additional attack at the end of the flurry of blows, whos attack equals how many strikes were execurted before it. This final attack does not cost an additional charge. All attacks must strike the same target for this ability to work. (level 10 monk (+7/+7/+2 flurry of blows) starts a flurry of blows and expends a Ki Charge. his attack is made at +8 and strikes. At His next strike he expends a charge and his attack is made at +9. He strikes, and expends a charge for his last fluury of blows attack. This attack is made at +5 (+2 normal, +1 for each attack, which is 3. 3+2=5) and strikes. He gains an additional attack at a +3 modifier (=1 for each normal attack). even if he strikes, he does not gain an additional attack after this.) Ki Awareness: By expending a Ki Charge a Champion of faith can set a nimbus of Ki energy around it's being. This aura makes the Champion of Faith aware of even flank strikes and other strikes he may not be aware of. This gives the Champion of Faith an Attack of Opportunity against attackers he is not aware of. Only one attack it shown before the nimbus wears out, though a Champion of Faith can set one in motion as a move action. She can only have on nimbus at any given time. Ki Aura: For each Ki Charge expended a Champion of Faith gains damage reduction 1/-- . By expending 5 charges, a Champion of Faith would have DR 5/--. This lasts for an equal amount of rounds as the character has in Champion of Faith levels. The maximum amount of charges that can be used is 5. This ability also adds half of the charges used (rounded down) to Spell Resistance. |
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|~| The Pessimist by The Lake In The Forest |~| | |
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9:39 AM Jul 11