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Dart Hand; Gambling is a sinister sport
Topic Started: May 9 2006, 09:49:01 PM (125 Views)
Savarast
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Deity

Dart Hand
[Medium] [Abberation]

Hit Dice: 5d8+10 (50hp)
Initiative: +9
Speed: 40ft
Armor Class: 10+5+3+2
Base Attack/Grapple: +5/+6
Attack: +6 Card (Special Qualities)
Full Attack: +10 Card (1d4 x4+Special Qualities)
Space/Reach: 5/5/5
Special Attacks: Lasting Conviction, Spell-like Abilities, Special Cards
Special Qualities: DR5/+1, Immunity to mind-effectign abilities
Saves: Fort3 Ref6 Will3
Abilities: Str12 Dex20 Con15 Int11 Wis9 Cha16
Feats: Improved Initiative, Weapon Finesse(Card)
Skills: Intimidate+7, Bluff+7, Sleight of Hand+7
Enviroment: Urban
Organization: Single
Challenge Rating: 7
Treasure: Standard
Alignment: Chaotic Evil
Advancment: By class level or HD advancement
Level Adjustment: N/A

A man about the height of the average man is seen before you. He wears a jokers hat which is of gaudy colors much like his flamboyant clothing. His face is contorted in a malevolent smile that portrays inner pain and agony. He lets out a cry a strikes you with a barrage of cards...

A dart hand is a corrupted and demented human who has failed his life by gambeling all that he owned and cherished away at a game of darts. More often than not, the bid there own familiy, murdered them, or commited suicide due to the losses in their game. Corrupted by the power of their game, they were unable to find peace in death, forever trapped in a body which is always loosing.

Spell-Like abilties: Luck 10/day, Second Chance 5/day


Lasting Conviction: Once a Dart Hand is dropped to 0 hit points it is destroyed. On it's body lays a single container holding three darts. Any being who posesses this container must suceed a will save 14 or fall under the effect of a Suggestion spell and begin to gamble all his wealth away. Each day he succeds his save, the save for the next day increases by +1. This item looks like a finely carved dart box with darts of a rare meterial within it. Appraisal places it's value at 75gp. This container or the darts cannot be removed from the weilder with anything short of a remove curse. The flights on the darts bear the image of the Dart Hand defeated, and slowly change to teh image of it's current weilder with each failed save.
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