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| Stop Buying EA Games; Because they are lying, cheating, thieving bastards. | |
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| Tweet Topic Started: Dec 6 2011, 03:44 AM (4,034 Views) | |
| Psycho Werekitsune | Feb 20 2012, 05:23 PM Post #106 |
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Part man...part beast...full psycho!
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I rest my case? |
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| -Arem- | Feb 20 2012, 09:49 PM Post #107 |
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Fabulous Homosexual
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And stop slinging shit at EA? ARE YOU OUT OF YOUR MIND!?! |
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| Psycho Werekitsune | Feb 21 2012, 11:39 PM Post #108 |
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Part man...part beast...full psycho!
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Well this is interesting: http://kotaku.com/5886674/bioware-writer-describes-her-gaming-tastes-angry-gamers-call-her-a-cancer And along with this opening comment:
Pretty much reinforce what Sandie said, as well as what I've been saying about BioWare since Mass Effect 2/Dragon Age II. For the record, I don't justify how people handled this, but they have a point when they called her the cancer that is killing gaming. Her responses aren't winning her any popularity points either. |
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| -Arem- | Feb 22 2012, 11:20 AM Post #109 |
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Fabulous Homosexual
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Seems like the only one I really like now is David Gaider...and I'm a bit prejudiced why. (For those who haven't guessed yet, David Gaider mainly writes the characters for the Dragon Age games, making many of the supporting cast more believable or relate-able. He's the biggest advocate for homosexual relationships gaming has right now.) Oh, and thanks for quoting part of the article. [kicks Kotaku.] Edited by Arem, Feb 22 2012, 11:27 AM.
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| Psycho Werekitsune | Feb 22 2012, 01:04 PM Post #110 |
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Part man...part beast...full psycho!
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I actually quoted one of the comments below. Either way, the woman flat out said she doesn't enjoy playing games and wishes combat segments have a fast forward button to skip through it so she can just get to the dialogue. Looks like her wish is coming true with Mass Effect 3. >.> |
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| -Arem- | Feb 23 2012, 05:37 AM Post #111 |
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Fabulous Homosexual
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Eh, from the demo I've played, the gameplay is more intense, but not faster. I don't expect this to be any "worse" than Mass Effect 2 was, and I thoroughly enjoyed the pacing in that. No matter what the writer wants, if the project director, Casey Hudson, demands more gameplay, it gets more gameplay. Edited by Arem, Feb 23 2012, 05:39 AM.
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| -Sandie Sandwicheadman- | Feb 23 2012, 07:29 AM Post #112 |
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Master
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Details on ME3's Day one DLC The excuses they're running are bizarre. They're trying to say that a /real/ fan would pay the $10 for it or the collector's edition, but it talks about how it was "done by a new separate team" and done completely after the fact, so you know, skip it if you like no biggy. So which is it Bioware, is it essential portion of the game that a real fan must have (but shows how brazen it is that it's not included in the game itself, but still available first day), or is it some shitty extra DLC that's only there as a bonus (but then why should we give a shit about it)? Edited by Sandie Sandwicheadman, Feb 23 2012, 07:30 AM.
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| -Jacquerel- | Feb 23 2012, 07:59 AM Post #113 |
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Master
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Also the contents of the DLC make no fucking sense at all |
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| Psycho Werekitsune | Feb 23 2012, 05:45 PM Post #114 |
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Part man...part beast...full psycho!
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I really hate going to BioWare's forums because 90% of the posts are "OMG I LUV U GUIZE" ones made by sheep who apparently love burning their parents' money on garbage. |
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| -Jacquerel- | Feb 23 2012, 06:57 PM Post #115 |
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Master
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RPS's take on the matter is quite interesting and actually I sort of understand why Day One DLC is as common as it is now, but it still annoys me;
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| Psycho Werekitsune | Feb 23 2012, 07:34 PM Post #116 |
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Part man...part beast...full psycho!
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This wouldn't be an issue if devs didn't spend so much money unnecessarily on graphical fidelity while developing these games. Game development would cost a TON less if they didn't overhire so many individuals to work on unnecessary details that a consumer probably would not even take notice of while playing the game. The industry, in it's constant pursuit to emulate Hollywood, has dug itself into it's own hole and they're trying to justify nickel and diming the consumer as a way of remaining employed. This'll either end with people resigning to their fate, which is something a large part of the consumerbase has already done, sickeningly enough, or to just flat out stop buying these products, which is what this topic in it's entirety has pretty much outlined. |
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| -Jacquerel- | Feb 23 2012, 08:35 PM Post #117 |
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Master
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It's not about the money spent, more the fact that there is a several-month long gap between the game's completion and its release because of the processes it has to go through to be published on disks for consoles >_> Months in which you have your programmers sitting on their thumbs but still getting wages unless you tell them to do something. Edited by Jacquerel, Feb 23 2012, 08:35 PM.
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| Psycho Werekitsune | Feb 23 2012, 08:48 PM Post #118 |
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Part man...part beast...full psycho!
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And that's exactly what pre-production is for. |
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| -Jacquerel- | Feb 23 2012, 09:35 PM Post #119 |
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Master
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That same video also explains that almost nobody does this and why nobody does this :U Personally I'd say it's unrealistic to hold them to standards that literally nobody has met and making DLC seems like a pretty reasonable thing to do during their downtime if they're not doing pre-production. Edited by Jacquerel, Feb 23 2012, 09:52 PM.
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| -Sandie Sandwicheadman- | Feb 24 2012, 01:03 AM Post #120 |
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Master
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Bioware attempts to waste UK taxpayers money on a possibly illegal PR stunt. |
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