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Saints Row IV; Now with more nutshots!
Topic Started: Mar 15 2013, 07:06 PM (902 Views)
-Kay G. Radley-
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is really Sol Badguy
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-Spade-
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As long as they have some reference to this, I'm good:
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Psycho Werekitsune
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Looks like the series has gone full on sci-fi. This is pretty much what fucking Crackdown should've been.
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-Luffy Foxtrot-
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Raining on your parade with a truckload of awkward awesomeness.
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Launching on all current home consoles. Not including the Wii U.
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Psycho Werekitsune
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-Blacklightning-
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Quote:
 
Deep Silver
Hey, you guys hear that? That's the sound of warning bells going off like jackhammers inside my head.
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Psycho Werekitsune
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Blacklightning
Mar 16 2013, 03:45 AM
Quote:
 
Deep Silver
Hey, you guys hear that? That's the sound of warning bells going off like jackhammers inside my head.
Told you.
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-Hedj-
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I dunno, the sci-fi direction makes sense with what 2 and 3 were doing. (Can't comment on the first game, I didn't play it).

As long as the customisation is at least a medium between 2 and 3, AT LEAST, and they don't fuck up what they've got going now, I will be happy with this game.
SCUMBAG SPECTROPHILIAC ARCANOPHILIAC CYBORG BITCH YEAH
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WARNING: MAY TURN UP OUT OF NOWHERE AND COMMENT WITHOUT READING A DAMN THING IN REALLY BADLY WRITTEN ENGLISH
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Psycho Werekitsune
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Hedj
Mar 16 2013, 10:44 PM
I dunno, the sci-fi direction makes sense with what 2 and 3 were doing. (Can't comment on the first game, I didn't play it).

As long as the customisation is at least a medium between 2 and 3, AT LEAST, and they don't fuck up what they've got going now, I will be happy with this game.
First game was a bit closer to GTA than the newer games, it didn't do much outside the standard, but it was still relatively funky.
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-Kay G. Radley-
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Hedj
Mar 16 2013, 10:44 PM
I dunno, the sci-fi direction makes sense with what 2 and 3 were doing. (Can't comment on the first game, I didn't play it).

As long as the customisation is at least a medium between 2 and 3, AT LEAST, and they don't fuck up what they've got going now, I will be happy with this game.
The first game was basically a kitschy clone of GTA: San Andreas. The series didn't hit its balls-tripping stride until 2.
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-Blacklightning-
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Even as far back as Saints 1 it still stood out to me in comparison to GTA because, to the best of my knowledge, it's the first sandbox game out there that applied ragdoll physics to car-on-pedestrian impacts. It seems like a trivial thing nowadays (especially considering nowadays you can virtually launch people up onto skyscrapers when driving a Vortex full pelt), but believe me the first time I saw somebody roll over the hood I couldn't stop laughing my fuckin' ass off over it.

Speaking of cars, that brings up a worrying prospect - now that you can singlehandedly leap the tallest building it's entirely possible they'll face the same problem Crackdown did, in that they simply couldn't come up with a reason for the player to use vehicles anymore if it was anything short of a helicopter or plane. If Saints are doing it right, they'll have a skill where you can take any vehicle and turn it into a Transformer. Or something. Huzzah for technomancy.
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-Kay G. Radley-
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Hot gameplay footage from PAX, showing off the dubstep death ray, mechsuit mayhem, and superpowers.

Edited by Kay G. Radley, May 10 2013, 07:58 PM.
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Psycho Werekitsune
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BL's gonna have fun with the telekinesis. :P
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-Kay G. Radley-
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is really Sol Badguy
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Psycho Werekitsune
May 9 2013, 09:08 PM
BL's gonna have fun with the telekinesis. :P
Hell, I'm gonna have fun with the telekinese!

...and the cryokinesis!

...and the mech!

...and the dubstep death ray!

...y'know what? Fuck it! /preorders
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-Blacklightning-
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Psycho Werekitsune
May 9 2013, 09:08 PM
BL's gonna have fun with the telekinesis. :P
Fuck, I'm really that predictable aren't I?
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