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| Further Proof that Capcom Doesn't Deserve Our Respect; Because Crapcom. | |
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| Tweet Topic Started: Jun 11 2012, 10:11 PM (9,362 Views) | |
| -Aroxys- | Sep 11 2012, 01:41 PM Post #46 |
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GALACTUS
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No kiddding. I may have had my reservations about Rockman Online at first, but it grew on me after a while. It was a huge, ambitious project that was absolutely beautiful and looked like it could have been a lot of fun. Could have put some real wind back in Megaman's sails by catering to nostalgia and potentially gaining new fans who may never have heard about the blue bomber before. And now we're getting a shitty iOS flash game that some flash newbie could have made by himself. And it's the 'cremé de la cremé' offering for the 20th anniversary. It's like we were promised a delicious cake with a beatiful young stripper inside, and Crapcom decided to take it away and present us with a paper sack full of shit with a Megaman label on it. And they're acting like it's supposed to be just as good. |
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| -Kay G. Radley- | Sep 17 2012, 03:11 AM Post #47 |
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is really Sol Badguy
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Capcom: Keep your expectations in check. Megaman fans: Get firebombed. |
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| -Aroxys- | Sep 17 2012, 03:58 AM Post #48 |
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:\ Yeah, like they can say that with a straight face after teasing us with all those games earlier this year that they cancelled. |
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| -Havoc the Tenrec- | Sep 20 2012, 11:15 AM Post #49 |
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Master
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Well well well, this looks awesome. http://kotaku.com/5944831/mega-man-fans-you-might-not-want-to-watch-this |
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html-initialize: <head> <blinkingtext/"I am growing stronger"</blenked> </endhtml> | |
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| -Blacklightning- | Sep 20 2012, 03:48 PM Post #50 |
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BL;DR
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Am I the only one who's noticed that literally every preview that's been shown on this game looks completely identical? Kinda makes you wonder if this even does anything besides fight scenes. You can kinda say that the background's changed from night to day here but I'm convinced that's nothing more than a pallette swap. Also, less than 15 seconds of gameplay out of a 1 minute and 5 second video, minus clipoff. Nice trailer padding, bro. All that japanese text looks very appealing. |
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| -Kay G. Radley- | Sep 20 2012, 03:59 PM Post #51 |
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is really Sol Badguy
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It's pretty much as if Crapcock has no faith in this game, hence the two seconds of gameplay out of a minute-plus video consisting of "Hey, remember the good ol' days? Classic series, X, Battle Network, that one time we went into 3D that we'd rather forget? Remember those days? WELL, THEY'RE OVER AND DEAD NOW, LOSERS! NOW WIPE OUR ASSES WITH THESE HUNDRED DOLLAR BILLS, AND DON'T FORGET THE TAINT!" |
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| -Blacklightning- | Sep 24 2012, 10:22 AM Post #52 |
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BL;DR
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Here, have some first impressions.
So get this. You don't have movement controls, so the game moves for you, making the game entirely on rails. You don't have charging controls, so the game charges for you. The game thus far seems to consist entirely of grinding rehashed enemies until you've killed enough to face the boss, apon which the entire ruleset of the game changes for absolutely no reason into a shallow turn-based RPG rather than a shallow 2D rail shooter. There are simply no words to describe how fucking stupid the whole concept is at it's core. |
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| -Aroxys- | Sep 24 2012, 09:53 PM Post #53 |
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I'm seriously hoping Project X Zone comes stateside and that the good ol' Blue Bomber gets into the next SSB game, because at this point that's the only way we're going to get a respectable appearance for Megaman. As a CAMEO. He's not freakin' Asagi, Crapcom! |
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| Psycho Werekitsune | Sep 25 2012, 04:04 PM Post #54 |
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Part man...part beast...full psycho!
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That is the saddest piece of sadness that has ever sadded the internet. |
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| -Blacklightning- | Oct 13 2012, 04:58 PM Post #55 |
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BL;DR
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More details. Kalinka Cossack makes a return as a the game's navigator, among things. Most of the rest of it is either stuff standard to the genre or more of the mind-numblingly stupid design decisions that we've come to expect. Spoiler: click to toggle In other news, a mere team of three recreates the Rockman Xover demo in Flash. |
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| -Kay G. Radley- | Oct 14 2012, 09:01 AM Post #56 |
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is really Sol Badguy
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TRUFAX: Xover was programmed by three dudes in Flash |
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| -Blacklightning- | Oct 14 2012, 09:36 AM Post #57 |
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BL;DR
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Ah, classic Keiji. It was even the exact same link I posted and all. =V |
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| -Kay G. Radley- | Oct 14 2012, 03:12 PM Post #58 |
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is really Sol Badguy
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Sorry, I was sleepy when I posted that and missed your link. XD |
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| -Kay G. Radley- | Nov 8 2012, 10:18 PM Post #59 |
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is really Sol Badguy
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Capcom's lease over Tatsunoko characters has expired, hence, TvC, the last great pre-Capcom-hateboner game, will go out of print If you haven't gotten it yet, better hurry the fuck up and get it. |
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| Psycho Werekitsune | Nov 9 2012, 05:17 AM Post #60 |
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Part man...part beast...full psycho!
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Good thing I got both, the game AND the arcade stick when I had the chance. |
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