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| Team Fortress 2; Latest Update: "Catch-Up Comic" | |
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| Tweet Topic Started: Dec 15 2011, 07:20 PM (3,259 Views) | |
| Psycho Werekitsune | Jan 14 2014, 02:45 PM Post #121 |
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Part man...part beast...full psycho!
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Hey, it's not my fault I don't know how to Steam. D: I'll be sure to check it when I get home from work tonight. |
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| Sonia Chaud | Jan 14 2014, 05:44 PM Post #122 |
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No fucks left to give.
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Oh yeah, my computer can run steam. Kinda. |
![]() My Steam Profile (from SteamDB)
Shamanic Enzan: Appearing randomly in your life since...too long.
If having Technical Issues with the forum please post details in the Board Improvements thread and I'll look into them ASAP | |
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| Psycho Werekitsune | Jan 14 2014, 11:03 PM Post #123 |
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Part man...part beast...full psycho!
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I just checked, didn't get any kind of notification, I had to go straight to the group to see it. ]: |
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| -Emerald Spirit- | Jan 15 2014, 01:15 AM Post #124 |
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Quartermaster and Field Commander of the Baneblade Chapter
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You'll only get the notification if you're online when the announcement is made. |
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A desolate place, without any trace It's only the cold wind I feel It's me that I spite, as I stand up and fight The only thing I know for real There will be bloodshed! | |
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| -Ruris- | Feb 7 2014, 11:16 PM Post #125 |
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Master
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Update today reveals that the precious Mann Co. Strongboxes are... ...filled with more hats. Great. But they tweaked some more weapons! SHORTSTOP Knockback penalty decreased from 80% to 40% SHORT CIRCUIT Can no longer collect ammo from dispensers while active CLEANER'S CARBINE On Kill effect changed from 3 seconds of Crits to 8 seconds of Mini-Crits NATASCHA Added +50% max ammo bonus RESERVE SHOOTER Clip size increased from 3 to 4 Window of Mini-Crits increased from 3 seconds to 5 seconds BEGGAR'S BAZOOKA Not being able to collect ammo from dispensers now only applies when it is the active weapon QUICK-FIX "Fixed" Medics not getting a speed boost from Demomen charging with the Chargin' Targe or Splendid Screen And of these, only the Short Circuit's change was necessary. The most unnecessary? Giving extra ammo to Natascha. I don't see how it's relevant to the problems with the weapon. The problem being that the weapon isn't fun for anybody involved. The Heavy has to spend more time shooting at someone because the gun does less damage. The person being shot at can't move because getting hit with it cuts his speed. It's lose-lose for everyone involved and they should just give it a complete retooling like they did with the Soda Popper. They also changed Quickplay. Remember all that shit I said about not using Quickplay? It doesn't apply anymore. Gameplay-changing mods are banned, and now there are separate "filters" to allow you to search for No-Crit, 32-Player, and Fast Respawn servers. In addition, you can make Quickplay give you a list of twenty or so applicable searches for your specifications instead of it just throwing you into a server. |
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| -Aroxys- | Feb 8 2014, 12:06 AM Post #126 |
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GALACTUS
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So basically, outside of nerfing the Short Circuit and making Quickplay less crappy, there's really nothing of note in this update. |
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| Sonia Chaud | Feb 8 2014, 12:19 AM Post #127 |
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No fucks left to give.
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I'm just on my xbox, waiting for hats. |
![]() My Steam Profile (from SteamDB)
Shamanic Enzan: Appearing randomly in your life since...too long.
If having Technical Issues with the forum please post details in the Board Improvements thread and I'll look into them ASAP | |
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| -Ruris- | Feb 8 2014, 01:45 AM Post #128 |
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Master
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They also removed the No Random Crits attribute from the Soda Popper since Hype no longer grants Mini-Crits. Oh, by the way they changed more weapons around Christmas but it wasn't a big deal. Thought I'd point this out now since I didn't when it actually happened. |
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| -Ruris- | Apr 3 2014, 05:46 AM Post #129 |
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Master
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Do you like comics, moonbases and new taunt animations? Then you'll love this blog post! http://www.teamfortress.com/post.php?id=12828 |
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| -Ruris- | May 3 2014, 03:15 AM Post #130 |
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Master
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All of the story of TF2 summed up in a twenty-page expository comic |
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| Psycho Werekitsune | May 3 2014, 02:28 PM Post #131 |
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Part man...part beast...full psycho!
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Oh finally, now I can know EVERYTHING that's going on. |
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| -Aroxys- | May 3 2014, 11:22 PM Post #132 |
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GALACTUS
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Also holy fuck TFC confirmed for being canon to TF2's timeline. ...Though they haven't aged gracefully. |
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| Psycho Werekitsune | May 4 2014, 02:29 AM Post #133 |
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Part man...part beast...full psycho!
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TFC? |
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| -Ruris- | May 4 2014, 02:33 AM Post #134 |
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Master
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Team Fortress Classic. Which is a port of the original Team Fortress from Quake to the GoldSrc engine. |
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| Psycho Werekitsune | May 4 2014, 02:59 AM Post #135 |
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Part man...part beast...full psycho!
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Honestly, the original mercs seem to be pretty interesting, I wouldn't mind having them added to the game in some shape or form. |
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