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| Complete cunts of gaming; obligatory raeg thread | |
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| Tweet Topic Started: Sep 9 2011, 09:15 AM (2,574 Views) | |
| -Ekoi- | Mar 16 2012, 08:35 PM Post #16 |
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Master
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Well there's your problem. 8^y |
Ekoi.deviantArt.com
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| Psycho Werekitsune | Mar 16 2012, 11:27 PM Post #17 |
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Part man...part beast...full psycho!
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I don't see the problem, it's a decent fighter. :P |
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| -Havoc the Tenrec- | Mar 16 2012, 11:59 PM Post #18 |
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Master
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Her boobs have a mind of their own. |
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html-initialize: <head> <blinkingtext/"I am growing stronger"</blenked> </endhtml> | |
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| -Jacquerel- | Mar 17 2012, 12:46 AM Post #19 |
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Master
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![]() Most of the time, not an issue Occasionally, while giving no warning at all will perform an instant, melee range attack that latches on to you (preventing you from doing anything at all) and drains all of your shields and health, giving your companions three seconds to kill them (they have a shitload of armour) before you die and the mission restarts My character spends most of his time flying directly into melee range of everything with biotic charge and only carried a shotgun Work it out yourself Oh and sometimes you fight four at the same time SPOILERS: Spoiler: click to toggle Edited by Jacquerel, Mar 17 2012, 03:17 AM.
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| -Arem- | Mar 17 2012, 04:21 AM Post #20 |
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Fabulous Homosexual
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MC has beaten me to the punch about the Banshees of Mass Effect 3. Those things are fucking cunts. They are THE reason why I'm not going to attempt an Insanity run. You hear them shriek, the next noise you hear is players all around the world going "FFFUUUUUUUUUUUUUUUUUUU!!!!" And ditto on the spoiler. Edited by Arem, Mar 17 2012, 04:23 AM.
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| -Blacklightning- | Mar 17 2012, 07:45 AM Post #21 |
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BL;DR
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Can't believe I forgot about this thread. Guess this is as good a time as any to bring up my hatred for the last two bosses of Wonder Boy in Monster World The SUCK starts around 1:50, but there's a few cuntworthy bits before it if you like context - examples being enemies camped near ropes from which you can't attack, a miniboss fight with two guys with shields that randomly block attacks, and another miniboss fight which you'll certaintly have to repeat a fucking lot on your first playthrough. Why's that? Well, starting at the 1:50 mark, you're suddenly faced with one of the most trial and error platforming segments known to man. Yes, even when compared to Megaman's infamous "disappearing blocks" level gimmicks. You see, you're expected to jump between the same two platforms, which re-arrange themselves between each jump. While it's bad enough that you don't even know where the next platform is going to move to until after you've jumped, if you take too long the next platform will instead deliberately become unreachable, forcing you to fall down the bottom of the screen. Which throws you back into the previous screen with the second miniboss, who has since respawned and has to be taken down all over again. The player here makes it look easy, but not only is that specifically through memorizing the entire damn sequence right down to a fucking T, he even mentions that he still had to abuse save states. Then there's the actual boss at 2:45. He's practically engulfed in armour save for his head, and throws annoying fucking bouncing fireballs that practically never go away unless they hit you or your shield. That's not the worst part. Once you empty his health bar, his fucking head falls off... only to be replaced by another one. The spare head then grows wings out of its fucking ears and flies all over the place dropping flames all over the place that sticks to the floor and lingers as a touch of death hazard. At this point you're literally getting hit as constantly as grace invincibility allows, made worse by the fact that you have to jump to get high enough to do damage and getting hit knocks you back and interrupts your jumps. And as if that wasn't bad enough, you cut his head off again, and a third one takes its place. What happens to the second one? Oh, nothing special, just growing fucking spider legs and running all over the walls, floor and cieling at a disturbingly fast rate, as if there wasn't already more than enough shit to dodge in the first place. So some Deus Ex Machina plot revelations (and an inpromtu visit to the shop and inn to replace all the fucking potions, health and magic you just lost) later, you're doing a boss rush as part of the last dungeon. Funnily enough, even though many of them really weren't that difficult to begin with (save for maybe the second one, and even then you could come through pretty comfortably if you were good with your shield), none of them are given any enhanced stats or health, whilst you've gotten better weapons since the last time you fought them. You can easily take down the first boss with a single swing of the Legend Sword, for fuck's sake. Then after several really long corridors of blockable lasers, you get to the actual boss room, apon which you're reduced to a single heart within 10 seconds. The boss is completely invulnerable and shoots undodgeable homing shots that take out massive portions of your health each time? This is a scripted event, granted, but by fuck you better believe it sets the tone for the rest of the fight. The fat shit doesn't actually do anything personally after that - a rail-mounted laser turret do the shooting for him while you wail on the otherwise defenceless prick. That's not the hard part. The hard part comes when you exhaust his first lifebar, and all fucking hell breaks loose - a second laser turret pops up, the floor becomes a treadmill that changes directions at random and throws you into the boss's touch of death, and to top it all off, a fucking sawblade rips back and forth across the floor. So again, you're getting hit constantly the second grace invincibility wears off, in addition to being unable to hit the fucker without jumping straight into him and taking another hit yourself because of how unpredictable the treadmill is, but unlike the Almighty Demon King, who had relatively mediocre HP per head for a boss fight, this cunt takes an absolutely ridiculous amount of pounding to kill, essentially requiring the use of the Power spell to strengthen your attacks. The kicker? Power prevents you from accessing your inventory, so if you happen to cast it at a bad time, you won't even get the chance to reach for a potion. Bullshit. Bull. Fucking. Shit. I know people who have literally never been able to complete Monster World because of Biomeka here, and frankly I can't even blame them in the slightest. |
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| -Arem- | Apr 14 2012, 10:01 PM Post #22 |
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Fabulous Homosexual
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Going to go back to this post for a second. Yes, I've heard players swear so much about this. Hell, I still remember Morgan Webb from X-Play say something along the lines of "If I ever meet the game designer who suggested this bitch, I will kick him in the balls. This is not a joke, this is a promise." |
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| -Kay G. Radley- | May 2 2012, 12:22 AM Post #23 |
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is really Sol Badguy
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The AI from the Mario Kart series. Until they stop rubber-banding, I've sworn off Mario Kart. Also, this guy. ![]() Fuck you, demonic Keith David. D:< |
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| -Arem- | May 2 2012, 12:48 AM Post #24 |
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Fabulous Homosexual
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Yeah, I've pretty much sworn off Mario Kart myself. [plays Super Circuit as he remembers the good 'ol days.] |
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7:29 PM Jul 13