Welcome Guest
[Log In]
[Register]
| Welcome to Neo Babylon, where knowledge is power! Our forum caters to a wide variety of tastes, from gaming to RPing to arts and entertainment. If you're looking for a place to hang out and discuss your hobbies with like minded individuals, then look no further, you've come to the right place. When registering, don't forget to read the rules and be mindful of your behaviour. Now go out there and have fun! Join our community! If you're already a member please log in to your account to access all of our features: |
| Gamer Discussions; Discuss the industry and community. | |
|---|---|
| Tweet Topic Started: Feb 10 2011, 02:20 AM (58,895 Views) | |
| -Ekoi- | Apr 6 2012, 12:41 AM Post #496 |
![]()
Master
![]() ![]() ![]() ![]() ![]() ![]()
|
Reported Attack Page. |
Ekoi.deviantArt.com
| |
![]() |
|
| Psycho Werekitsune | Apr 6 2012, 04:34 PM Post #497 |
|
Part man...part beast...full psycho!
![]() ![]() ![]() ![]() ![]() ![]()
|
That's weird, there's nothing wrong with the page. O.o |
![]() EMBRACE THE NAKED!
| |
![]() |
|
| -Luffy Foxtrot- | Apr 6 2012, 08:43 PM Post #498 |
![]()
Raining on your parade with a truckload of awkward awesomeness.
![]() ![]() ![]() ![]() ![]() ![]()
|
Must've been a temporary issue. |
| |
![]() |
|
| Psycho Werekitsune | Apr 13 2012, 08:37 PM Post #499 |
|
Part man...part beast...full psycho!
![]() ![]() ![]() ![]() ![]() ![]()
|
So here's something worth discussing: http://www.officialplaystationmagazine.co.uk/2012/04/05/gearbox-writer-responds-to-the-mass-effect-3-ending/ Basically, the lead writer on Aliens: Colonial Marines thinks that people don't have the right to petition the ending to Mass Effect, because art should not be something that is petitioned. There is also a lot of talk on the internet about how gamers believe they are more entitled to something like this, for whatever reason. What do you guys think about this? Me personally, while I think people are free to petition whatever they want, the legitimacy and seriousness of said petition really depends on the subject matter. Some people would obviously feel offended by a nude painting by an artist from the Italian Renaissance, but is it something you'd really need to petition? Would anyone take you seriously if you did? This is exactly how I feel about Mass Effect 3's ending; while I haven't seen it, it's apparently bad enough for people to raise their pitchforks and torches over it. Should I take something like that seriously? No, because to me, it's about as legitimate as people wanting to petition Sega over modern Sonic's look. Gamers aren't more entitled to getting what they want because their medium is still in a constant grey area of whether it's an art form or not. You're free to do whatever you want with something you don't like, but you shouldn't expect to get special treatment over something like this. |
![]() EMBRACE THE NAKED!
| |
![]() |
|
| -Arem- | Apr 14 2012, 05:09 AM Post #500 |
![]()
Fabulous Homosexual
![]() ![]() ![]() ![]() ![]() ![]()
|
See, I was thoroughly disgusted in the community's reactions to the ending. Sure, it was missing some stuff, but it didn't deserve the whining it got. Of course, even with the Extended Cut DLC coming out soon enough, they'll still complain about that. Hell, I was on ME3 multiplayer a week ago, and when someone started complaining about the ending, I said very loudly into the microphone, "I don't want to hear another fucking word about the ending. It's been done to fucking death, and if I hear more I'm just going to yell over you until you shut up about it." Normally, I don't resort to such immature tactics, but I was already fed up as it is. |
![]() ![]() ---
| |
![]() |
|
| -Jacquerel- | Apr 14 2012, 05:10 AM Post #501 |
|
Master
![]() ![]() ![]() ![]() ![]() ![]()
|
It was a terrible ending but I wouldn't ask them to change it, it's not like I'd forget what it was before
Edited by Jacquerel, Apr 14 2012, 05:10 AM.
|
![]() |
|
| -Arem- | Apr 14 2012, 05:12 AM Post #502 |
![]()
Fabulous Homosexual
![]() ![]() ![]() ![]() ![]() ![]()
|
It's not going to be changed; just extended. And I was okay with the ending, really. I just wanted a few more cutscenes, s'all. |
![]() ![]() ---
| |
![]() |
|
| -Jacquerel- | Apr 14 2012, 05:16 AM Post #503 |
|
Master
![]() ![]() ![]() ![]() ![]() ![]()
|
I never said it was going to be changed, I said I wouldn't petition them to change it :U |
![]() |
|
| -Arem- | Apr 14 2012, 05:17 AM Post #504 |
![]()
Fabulous Homosexual
![]() ![]() ![]() ![]() ![]() ![]()
|
Misunderstood. Sorry. |
![]() ![]() ---
| |
![]() |
|
| Psycho Werekitsune | Apr 20 2012, 02:38 PM Post #505 |
|
Part man...part beast...full psycho!
![]() ![]() ![]() ![]() ![]() ![]()
|
http://www.1up.com/features/six-game-design-crimes-on-trial Good article, really outlines some trends within games that are STILL going on that need to be changed. |
![]() EMBRACE THE NAKED!
| |
![]() |
|
| -Blacklightning- | Apr 20 2012, 04:56 PM Post #506 |
|
BL;DR
![]() ![]() ![]() ![]() ![]() ![]()
|
Oh fuck off. I like Ultraviolence as much as the next guy, but you'd still have to be a complete fucking retard to play a game on the highest difficulty settings on your very first playthrough without even knowing what you're getting into first. As long as there's only one locked difficulty level and you don't have to, oh I dunno, download the actual difficulty level seperate from the retail game (not that I've seen this done yet, but I know a few publishers who'd do it given the chance), I'd say unlockable difficulty is entirely justified. EDIT: Now that I think about it, didn't fuckin' Sonic 06 have a downloadable Very Hard mode? As on-disc DLC, no less? What's interesting about this is that Sega Allstars Racing essentially did away with this entirely (with a few small exceptions - namely the allstar moves themselves and the big rocket you can manually detonate anywhere on the track), and from this game alone it becomes pretty obvious why karting games do this - because without it, it causes racers to fight and bicker over the proverbial second place and allowing a very small handful of players (maybe three, on a good day. Usually just one) to maintain a massive lead in excess of 30 seconds with very little resistance. Most of the time you can basically be fucked right from the start through no fault of your own, because there's no incentive given to make any two racers understand the mutual benefit of ruining the guy 10 seconds ahead of both of them rather than throwing boxing gloves at each other and making life in the lead easier. Not that I'm defending rubber banding, I just figured that'd be some good food for thought. We just need to find a fix for the problem that doesn't quite so blatantly punish the lead racer exclusively. The turpulence mechanic in Sonic Riders 1 was a pretty good start. In hindsight, I blame SA1 and 2 for setting the standard for this. Sadly, AAA developers listen to money more than criticism, so they'll allow terrible ideas to flourish either way as long as fans pay for their design decisions. Edited by Blacklightning, Apr 21 2012, 03:38 AM.
|
| |
![]() |
|
| -Luffy Foxtrot- | Apr 20 2012, 06:55 PM Post #507 |
![]()
Raining on your parade with a truckload of awkward awesomeness.
![]() ![]() ![]() ![]() ![]() ![]()
|
That's proably the best catch up mechanic I've ever seen in a racing game, now that I think about it. That and the limited attacks which tore away at your Air, so you couldn't spam it on everyone. It's just a shame that Sonic Team did away with both, with Zero Gravity both eliminating the Turbulence altogether, while limiting character attacks to the pick ups. In which the chance of getting the attack power up over Rings or anything else was exceptionally slimmer and the attack engaged immediately upon collecting it, which more or less wasted the pick up altogether. Bundle this with certain shortcuts that could only be accessed by ramming the springs while in an attacking pose and Zero Gravity was kind of a step backwards from what the first game managed to accomplish in terms of an even chance for everyone to win. Excluding, of course, that the AI will beat you by 15+ seconds if you even so much as screw up once on Babylon Garden or an equally as difficult course. More or less. But to look at what 1up says about the rubberband AI in the Mario Kart games:
50cc. Take it and stop your bitching. It's slow as fuck, but it is also the "easy mode" you clamour for. The rubberbanding becomes more prominent as you move to the higher cc's. It's a terrible example of increase in difficulty, but no one seems to get the AI difficulty right these days. |
| |
![]() |
|
| -Arem- | Apr 21 2012, 04:41 AM Post #508 |
![]()
Fabulous Homosexual
![]() ![]() ![]() ![]() ![]() ![]()
|
Even in easy mode, being constantly bombarded by blue shells since Mario Kart DS had me abandoning the Mario Kart series all together. |
![]() ![]() ---
| |
![]() |
|
| -Blacklightning- | May 5 2012, 03:01 AM Post #509 |
|
BL;DR
![]() ![]() ![]() ![]() ![]() ![]()
|
Free Radical is dead, and for all the wrong reasons. Notably, Lucasarts.Kinda makes me sad that I've still never had a chance to play a Timesplitters game. |
| |
![]() |
|
| Psycho Werekitsune | May 5 2012, 11:51 AM Post #510 |
|
Part man...part beast...full psycho!
![]() ![]() ![]() ![]() ![]() ![]()
|
Didn't Free Radical end up becoming Crytek anyway? Aren't they working on the next Crysis? |
![]() EMBRACE THE NAKED!
| |
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
![]() Our users say it best: "Zetaboards is the best forum service I have ever used." |
|
| Go to Next Page | |
| « Previous Topic · The Tower of Games · Next Topic » |
| Track Topic · E-mail Topic |
7:40 PM Jul 13
|






![]](http://z2.ifrm.com/static/1/pip_r.png)
Ekoi.deviantArt.com













7:40 PM Jul 13