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| Gamer Discussions; Discuss the industry and community. | |
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| Tweet Topic Started: Feb 10 2011, 02:20 AM (58,907 Views) | |
| -Phantom Hammertoes- | Nov 15 2011, 10:09 PM Post #316 |
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Master
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IGN Editorial: Shock Without The Awe. One of those rare articles that are the reason I keep IGN in my bookmarks. |
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| -Havoc the Tenrec- | Nov 16 2011, 12:23 AM Post #317 |
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Master
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lol, you can't really blame the employee though, if they don't spew all that crap they'll probably get fired. This is why I sell my games on Craigslist instead. |
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| Psycho Werekitsune | Nov 16 2011, 04:58 AM Post #318 |
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Part man...part beast...full psycho!
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Yeah I know, corporate has the employees by the balls, pays them shit and forces them to endure constant humiliation at a job that is probably less rewarding than it should be. If anything, I should blame the employees for actually taking a job like this and subjugating themselves to daily toruture when flipping burgers is probably a way more rewarding experience. |
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| -Havoc the Tenrec- | Nov 16 2011, 05:27 AM Post #319 |
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Master
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I don't know... I rather be around videogames all day than flipping a burger... even if it means pushing crap on them. I'd probably skip the whole shtick if the boss wasn't watching, but they probably have cameras and look to see what you're doing or something. Edited by Havoc the Tenrec, Nov 16 2011, 05:27 AM.
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| -Arem- | Nov 16 2011, 06:07 AM Post #320 |
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Fabulous Homosexual
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Craigslist? Dude, I can't trust that as far as the IP address. |
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| -Havoc the Tenrec- | Nov 16 2011, 07:24 AM Post #321 |
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Master
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If you meet up at a large mall, not much can go wrong. I've never had a bad experience with the people I've met. |
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| Psycho Werekitsune | Nov 16 2011, 07:43 AM Post #322 |
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Part man...part beast...full psycho!
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I think my cousin used Craig's List to get his first 360. Got a really sweet deal on it and he said the guy was pretty friendly and stuff. I guess it's a lot like shopping anywhere online really, you just have to be really selective and ask questions before getting down to business. |
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| Psycho Werekitsune | Nov 18 2011, 08:53 PM Post #323 |
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Part man...part beast...full psycho!
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I didn't know whether to post this here or in YLYL: http://www.dorkly.com/article/27495/five-rejected-modern-warfare-3-storylines Freakin' hilarious, but I wouldn't put it past them not to try something in there. On that note, here's an interesting, tongue-in-cheek article about wanting to work in the industry: http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry |
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| -Blacklightning- | Nov 19 2011, 01:59 AM Post #324 |
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BL;DR
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I'd actually like to point out that that I found out about points #2 and #7 firsthand while studying for a gaming college, so in hindsight I'm actually kinda glad that I dropped out just out of how unecessarily strict and controlling they are over the whole thing. If any of you guys are considering getting into the industry yourselves, I'd reccomend taking really fucking strong consideration into how well you'd fare on the Indie front instead, because at least that way you won't find your life absolutely raped by ridiculous time constraints and not having a single say in anything that's ever asked of you. Community's a lot friendlier too come to think of it. |
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| -Havoc the Tenrec- | Nov 19 2011, 04:52 AM Post #325 |
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Master
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And if you do one bad game, it'll be harder to be considered for other games. And we all know how many bad games are out there. |
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| -Ekoi- | Nov 19 2011, 05:14 AM Post #326 |
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Because I needed a reminder of the cruel truth I've known for years as I make my way into the related industry. :c |
Ekoi.deviantArt.com
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| Psycho Werekitsune | Nov 19 2011, 05:17 AM Post #327 |
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Part man...part beast...full psycho!
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I wish I was telepathic so I could know these things before doing something stupid. ;-; |
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| -Ekoi- | Nov 19 2011, 05:29 AM Post #328 |
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Master
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Naw, I'm just being silly. Kinda. Mainly silly, but there's some truth rofl |
Ekoi.deviantArt.com
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| -The Raging Zephyr- | Nov 19 2011, 05:37 AM Post #329 |
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The Winds of Change
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Indie is by far the way to go. The people that you can work with are pretty much by your own choice, the games you work on are pretty much by your own choice. Oh, and actual gamers respect you. That's always a plus. Sure, you won't have absurd budgets to spend on graphics and grade-A voice actors and blast processing, but did you really need all of that to begin with? |
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| -Arem- | Nov 19 2011, 05:46 AM Post #330 |
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Fabulous Homosexual
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It's interesting to read that, because I keep getting offers to return to college to take up video game writing. Not really interested, though... |
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