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| Mortal Kombat; Classic gameplay, new plot. | |
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| Tweet Topic Started: Sep 5 2010, 04:08 AM (4,148 Views) | |
| Sonia Chaud | Mar 20 2015, 11:13 PM Post #136 |
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No fucks left to give.
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Sonic 4 Smash. Wait |
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Shamanic Enzan: Appearing randomly in your life since...too long.
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| Psycho Werekitsune | Mar 21 2015, 05:06 AM Post #137 |
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Part man...part beast...full psycho!
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HOLY SHIT! |
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| -Kay G. Radley- | Mar 21 2015, 05:46 AM Post #138 |
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is really Sol Badguy
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I guess that answers who the last two DLC characters are. Not bad choices. :3 |
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| Psycho Werekitsune | Mar 21 2015, 06:29 AM Post #139 |
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Part man...part beast...full psycho!
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It's fucking hilarious how today I was bitching to Fenix about how Armageddon boasted including every single MK character who ever farted in a game, yet completely neglected the Black Dragon members from Special Forces. I was especially irked that we didn't get to see Tremor in a fighting game, as it would've been cool to see how they'd update his look and give him a great moveset. WELL THEN, HERE COMES TREMOR, ALL BEEFY AND READY TO ROCK YOUR SHIT. |
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| Psycho Werekitsune | Mar 23 2015, 10:01 PM Post #140 |
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Part man...part beast...full psycho!
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This is what happens to ragequitters: |
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| -Kay G. Radley- | Mar 25 2015, 09:54 AM Post #141 |
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is really Sol Badguy
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I love it! |
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| -Blacklightning- | Mar 25 2015, 02:34 PM Post #142 |
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BL;DR
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You know actually, while I do think it's a neat twist on ragequitting, I still think it's kind of a missed opportunity. Supposedly the whole idea is to get some catharsis from people who quit mid-match? And strangely enough, the other guy's head spontaneously bursting for no apparent reason doesn't really do it for me. Were it up to me, I'd bring Hara-Kiris back and make the opponent forcibly perform one if they ragequit. Or at the very least give you a free opportunity to Fatality them proper. |
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| -Kay G. Radley- | Mar 25 2015, 09:11 PM Post #143 |
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is really Sol Badguy
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I can also get behind that. Perhaps next game... |
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| -Havoc the Tenrec- | Mar 26 2015, 07:32 AM Post #144 |
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Master
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Quitalities should be more unique. Honestly though some of the combos in MK games these days are too brutal, long and annoying, sometimes I can kind of understand why some people would randomly quit. I've had moments where I was an inch away from it.
Edited by Havoc the Tenrec, Mar 26 2015, 07:32 AM.
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html-initialize: <head> <blinkingtext/"I am growing stronger"</blenked> </endhtml> | |
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| Psycho Werekitsune | Mar 26 2015, 07:41 AM Post #145 |
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Part man...part beast...full psycho!
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MK has always prided itself on its dial-a-combo system and that has been one of its many draws. The newer games, though, just feel a lot more fluid and seem to combine elements from the older games along with quirks from Japanese fighters. |
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| -Kay G. Radley- | Mar 26 2015, 06:41 PM Post #146 |
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is really Sol Badguy
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| Psycho Werekitsune | Mar 26 2015, 11:35 PM Post #147 |
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Part man...part beast...full psycho!
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FINALLY, some acknowledgement of what happened to everyone in the last game...except Liu Kang and Kung Lao DIDN'T get taken to Netherrealm, they were killed in battle! I still want to know how Sub-Zero's still alive. Godammit game, GET RELEASED. |
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| Psycho Werekitsune | Mar 28 2015, 04:13 AM Post #148 |
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Part man...part beast...full psycho!
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| Psycho Werekitsune | Mar 31 2015, 04:01 PM Post #149 |
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Part man...part beast...full psycho!
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If you want the first 25 minutes of the story mode spoiled for you. here it is. |
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| Psycho Werekitsune | Apr 5 2015, 11:00 PM Post #150 |
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Part man...part beast...full psycho!
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Full roster revealed (OR IS IT?). |
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