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Sonic the Hedgehog; All things Sonic go here.
Topic Started: Sep 4 2010, 07:44 AM (41,785 Views)
-Kay G. Radley-
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is really Sol Badguy
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Shit: if they don't throw in a "you're too slow" in this shitflick, I'm gonna be disappointed.
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-Havoc the Tenrec-
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There was a time when superhero movies sucked ass, and it wasn't until the 2000's that that all changed. Hire the right people and who knows what could happen. As long as it's nothing like the movies he listed, it has a chance at sucking less than those at least.
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Psycho Werekitsune
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I'm optimistic to a fault, and even I can smell this train wreck from a mile away. Hollywood has proven time and again that it doesn't know how to adapt a videogame property. It has also shown that, barring major studios like Disney and Dreamworks, it doesn't know how to adapt animated features into film and their use of CG has barely improved over the past 3 decades. On top of all this, this is a Japanese property, something Hollywood doesn't even begin to understand, especially considering they have to appeal to three completely different audiences (Japanese, European and North American).

Sonic isn't even a medium/franchise that'd translate well to film, hell it barely does as an animated series and a comic book. Some things are better left within their own medium, you don't have to make a movie out of everything because it doesn't always make it better. We don't need movies of Metal Gear and Halo because they already provide a cinematic experience, but include player input to make them more immersive. Similarly, making a movie of Sonic is about as sensible as that new Ratchet and Clank movie; it's completely pointless. You'll get all the CG you want from the in-game and rendered cutscenes between the gameplay, why in hell would you want to give that up for a 90 minute film that'll be about as good as anything Hollywood has tried adapting? Do you want a neverending franchise of bad shit in the same vein as TMNT and Transformers?
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-Havoc the Tenrec-
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I don't know, Astro Boy was done pretty well.

Sonic was pretty good as a comic and as satam. If they go by the video game, I'd imagine the only way to make it interesting would be going with the Perfect Chaos story, which could be hinted by live action and using a city. CG has changed immensely in the last 3 decades, I'd say in the "last" decade it's been perfected to the point there's not much else they can do to improve it, other than making it easier to create on the technical side.

What worries me the most with this is the appearance and personality. People complain all the time about Sonic's appearance, particularly the 3D versions. But, if they can figure out a proper model somehow, then I'll be a little more optimistic. But I can't visually conceive any version that would work in the real world.

I wouldn't expect it to be a magnificent movie. I think the best I can hope for is average, which I can deal with.
Edited by Havoc the Tenrec, Feb 12 2016, 12:08 AM.
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Psycho Werekitsune
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Havoc the Tenrec
Feb 12 2016, 12:04 AM
I don't know, Astro Boy was done pretty well.

And, as much as I agree with you, no one else does. Astro Boy was panned by critics and viewers alike and did incredibly poorly as a movie, and as an adaptation. It did so bad that the studio ended up halting its upcoming project (Gatchaman) and filing for bankruptcy, and even just switching to another market instead. Aside from that, you're forgetting Sanic is going to be part CG and part live action. You'd be better off comparing it to something like Roger Rabbit, but that's setting the bar incredibly high if it can even come close to being that good.

Havoc the Tenrec
Feb 12 2016, 12:04 AM
Sonic was pretty good as a comic and as satam.

That's objective as fuck considering half the fanbase thinks America's interpretation of the franchise is absolute garbage, especially the clusterfuck of mainstream comic proportions Archie has put it through, where they've had to retcon/reboot the universe at least twice since its inception. Satanm was just an even more watered down and diluted version of it, complete with Sonic's inconsistent personality and making Tails redundant in favour of the characters created for the show/comic.

Havoc the Tenrec
Feb 12 2016, 12:04 AM
If they go by the video game, I'd imagine the only way to make it interesting would be going with the Perfect Chaos story, which could be hinted by live action and using a city. CG has changed immensely in the last 3 decades, I'd say in the "last" decade it's been perfected to the point there's not much else they can do to improve it, other than making it easier to create on the technical side.

See, that's the thing: you want a retelling of a modern Sonic story and I'm telling you now you're not going to get what you want. None of the current audience is interested in your favourite version of Sonic, or even recognises it, so the first thing is it won't even bring in any Hollywood greens. Second, WHY would you just want a movie version of a story you already played, especially one you played two decades ago? Why wouldn't you rather have an origin story, a new story, something that's wildly and infinitely more imaginative than a relic from the late 90s?

Also, mixing CG with live action has been mixed, all depending on, like I said, the studio behind it. There's no guarantee you won't just end up with this instead:



Havoc the Tenrec
Feb 12 2016, 12:04 AM
What worries me the most with this is the appearance and personality. People complain all the time about Sonic's appearance, particularly the 3D versions. But, if they can figure out a proper model somehow, then I'll be a little more optimistic. But I can't visually conceive any version that would work in the real world.

Wait, really? That's what you're worried about? The least significant thing this movie could get wrong and that's what bothers you? Artistic liberties and adaptations mean you'll get some variation of what a character/property looks like. You compared this to superhero movies, yet barely any of those have gotten an exact match regarding the subject's appearance and design. Only basement dwelling neckbeards are going to rage over Sonic having too long legs or blue arms, not the target audience (spoilers: it's children). The older fans SHOULD be appreciating an adaptation as a way of recognising what the franchise represents and depicting it in a similar light, not freaking aesthetic choices.

Havoc the Tenrec
Feb 12 2016, 12:04 AM
I wouldn't expect it to be a magnificent movie. I think the best I can hope for is average, which I can deal with.

It's gonna blow chunks or, at the very least, don't expect to get what you want (which doesn't really sound much better anyway).
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And, as much as I agree with you, no one else does.


wut.

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That's objective as fuck considering half the fanbase thinks America's interpretation of the franchise is absolute garbage, especially the clusterfuck of mainstream comic proportions Archie has put it through, where they've had to retcon/reboot the universe at least twice since its inception. Satanm was just an even more watered down and diluted version of it, complete with Sonic's inconsistent personality and making Tails redundant in favour of the characters created for the show/comic.


I've never really met a fan that hated the comic series or Satam series (I'm talking about back during the days until like issue 60-ish).
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"Artistic liberties and adaptations mean you'll get some variation of what a character/property looks like."
So, yeah. If they did choose to go this way, it's not like they wouldn't alter this universe for the better.

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Second, WHY would you just want a movie version of a story you already played,

Same reason I went to the theater to see the first Mortal Kombat movie when I was whatever age.

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See, that's the thing: you want a retelling of a modern Sonic story and I'm telling you now you're not going to get what you want. None of the current audience is interested in your favourite version of Sonic, or even recognises it, so the first thing is it won't even bring in any Hollywood greens.

I could go with any of the stories as long as it's done well. I don't expect them to go with "my personal favorite"? Expecting it not to make any money is a bit presumptuous. Well, all of this is.

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Also, mixing CG with live action has been mixed, all depending on, like I said, the studio behind it.

I think I said something similar to that.


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Wait, really? That's what you're worried about? The least significant thing this movie could get wrong and that's what bothers you? Artistic liberties and adaptations mean you'll get some variation of what a character/property looks like. You compared this to superhero movies, yet barely any of those have gotten an exact match regarding the subject's appearance and design. Only basement dwelling neckbeards are going to rage over Sonic having too long legs or blue arms, not the target audience (spoilers: it's children). The older fans SHOULD be appreciating an adaptation as a way of recognising what the franchise represents and depicting it in a similar light, not freaking aesthetic choices.


Appearance, aesthetic choices and personality are extremely important in all media, especially when it comes to movie CG characters Posted Image. That doesn't mean changing an appearance is a bad thing, as long as the general audience is happy with it, or just gets used to it. And on personality, yes... because Sonic is pretty annoyingly obnoxious in nearly every incarnation. Maybe slightly less on Sonic Boom actually.

Of course it's aimed at children, a lot if not most successful things aimed at children also try to appease its older audience in little ways, or even completely. Again on super heros, they were/still are aimed at kids, yet when you watch those movies you see death and blood and whatever. This guy saying not to expect the same treatment as Alvin and the Chipmunks or Smurfs makes me slightly more hopeful because it could be hinting at something like that, because I'm not really sure what else that could mean. I think it was suggesting how bad and cringeworthy the corniness could be, so.. yeah I think he has plans to at least not subject fans to that at least. I think jumping on hating something without even seeing it or even a screenshot or summary is pretty much equal to those who complained about Sonic redesigns with a passion.

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It's gonna blow chunks or, at the very least, don't expect to get what you want (which doesn't really sound much better anyway).


All "I" personally want is it not to end up like an Alvin and the Chipmunks and so on as he mentioned. But I'm trying my best not to be too presumptuous.
Edited by Havoc the Tenrec, Feb 12 2016, 02:18 AM.
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-Blacklightning-
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Can I just say that you probably should've used Paddington if you wanted an example of a well received move to live action hybrid? Or hell, even Peanuts if we're talking just straight 2D to CG conversion.

That being said, I feel it's important to wait and see until at least a teaser or trailer before flipping our shit over it. Because not only does there still remain the possibility it'll be a good movie despite it, for all we know Sega could've flip-flopped on the whole live action deal after seeing how badly it's been received and told Marza to go with pure CG instead. Again, that quote from Van is already two years old, and it came straight from the Sonic Stadium boards, so we know somebody's well aware of the backlash by now.
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-Kay G. Radley-
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Havoc the Tenrec
Feb 11 2016, 11:27 PM
There was a time when superhero movies sucked ass, and it wasn't until the 2000's that that all changed. Hire the right people and who knows what could happen. As long as it's nothing like the movies he listed, it has a chance at sucking less than those at least.
Video game movies, on the other hand, never stopped sucking (unless they were Japanese, and this sure as fuck isn't).
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-Arem-
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While I do feel like this will wreck, I am hoping that the streak will finally end, like it did for superhero movies.
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Blacklightning
Nov 14 2011, 02:48 AM
I like it when people use the word "gay" in any context other than a homosexual one - it only proves that they have the maturity of a five year old, as if their obsession with shooters didn't already do a good job of pointing that out. It's also pretty amusing that he pointed out Skyrim considering the fact that, y'know, it's set in the bloody medival era and doesn't even have muskets, let alone generic modern firearms.

But just for fun, let's play around with his logic a bit.

game - gun = gay
game + gun = -gay
game + gun + Arem = ???


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Psycho Werekitsune
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Considering all the hype surrounding this is just that, hype, and with nothing to really show for it. How long has this thing been in production? Wasn't its original release date around this year? Despite delays, shouldn't there be some kind of tease to give people an idea on what they were in for?
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-Blacklightning-
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It can't have been in production that long, because when we first heard about it Van hadn't even written the script yet. Announcing it that early in the first place was a fucking stupid idea, make no mistake about that, but it's hardly unusual that development lasts as long as this has - we just don't hear about it until long after the fact.

Also:
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Wasn't its original release date around this year?
This was never officially confirmed in the first place, so no.
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-Havoc the Tenrec-
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I have a weird feeling like he's probably still working on the script.
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Psycho Werekitsune
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Tomy thinks Fire and Ice has been delayed, no sign of a new Sonic game this year.
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-Havoc the Tenrec-
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That would be weird... no new major Sonic game on the 25th anniversary doesn't sound right.
Edited by Havoc the Tenrec, Feb 23 2016, 09:19 AM.
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-Blacklightning-
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I'd still much rather they held off than rush ahead yet another anniversary game that can't possibly make that date without cutting corners, though in all honesty I feel like Sega's doing a good job of hiding exactly what they're up to right now too.

EDIT: Speak of the devil. Sega's holding a panel at SXSW - among those attending are Aaron Webber, Austin Keys, Mike Pollock, Roger Craig Smith, Takashi Iizuka and even Yuji fucking Naka.
Edited by Blacklightning, Feb 23 2016, 09:32 AM.
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