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The Dungeon Trek Begins!; PolterGhost's Mysterious Dungeon
Topic Started: Apr 21 2007, 04:22 AM (569 Views)
-The Raging Zephyr-
Member Avatar
The Winds of Change
[ *  *  *  * ]
Turn Zero

It seems like it's been days since you were kidnapped and dragged into this mess. As you try to pull yourself up, you stumble and fall over upon the straw, the bump on your head a reminder of what had taken place. As your eyes focus in the dim light, you find yourself and three of your friends in some crazy looking outfits. You're not sure what happened or what's going to happen, but it seems you'll have to find out eventually.

Room One

All Characters:
You find yourself in a dimly lit room, the floor covered in straw. The only ambience comes from the two torches on the wall surrounding a metal door. It looks like this is the only exit, the other walls made of stone and mortar.

Status
Warrior:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Rusty Sword (15 Weight, 3 Cap)
Items: None

Rogue:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Rusty Knife (6 Weight, 1 Cap)
Items: None

Cleric:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Tarnished Cross (2 Weight, 0 Cap)
Items: None

Wizard:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Moldy Rod (5 Weight, 2 Cap)
Items: None
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Pax
Master
[ *  *  *  * ]
( okay, I think I've got it, time for the first action)

Talk to all: " okay....what in the world just happened?"
Man. I remember this place.
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-Akumaryu-
Member Avatar
Not Yet Dead
[ *  *  *  * ]
((Just a quick question... In one turn, can we talk to our party members AND perform one of the actions, or only one or the other?))

Search [Metal Door]
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Psycho Werekitsune
Member Avatar
Part man...part beast...full psycho!
[ *  *  *  * ]
Search [Straw]
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EMBRACE THE NAKED!
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-The Raging Zephyr-
Member Avatar
The Winds of Change
[ *  *  *  * ]
Awaiting Fenix. If he doesn't post in a certain amount of time, the turn will end without him.
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Fenix
Unregistered

Talk [Party]: uh....where are we? A steel door..hmm, maybe we can find a key for it if we search the straw carefully.
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-The Raging Zephyr-
Member Avatar
The Winds of Change
[ *  *  *  * ]
Turn One

Rouge: You say out loud, "Where are we?"

Wizard: The door is covered in rust. You'r not sure how to open it with that much build-up encrusting the hinges.

Cleric: Lo and behold! You've found an egg in the pile of straw! As you reach for it, you feel another object tumble near it, but you cannot find it.

Fighter: You say out loud, "uh....where are we? A steel door..hmm, maybe we can find a key for it if we search the straw carefully."

Room One
You find yourself in a dimly lit room, the floor covered in straw. The only ambience comes from the two torches on the wall surrounding a metal door. It looks like this is the only exit, the other walls made of stone and mortar. An egg is visible in the straw.

Status
Warrior:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Rusty Sword (15 Weight, 3 Cap)
Items: None

Rogue:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Rusty Knife (6 Weight, 1 Cap)
Items: None

Cleric:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Tarnished Cross (2 Weight, 0 Cap)
Items: None

Wizard:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Moldy Rod (5 Weight, 2 Cap)
Items: None
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Psycho Werekitsune
Member Avatar
Part man...part beast...full psycho!
[ *  *  *  * ]
(You spelled Rogue wrong. Stop thinking of hawt bats. XD)

Pick Up [Egg]
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EMBRACE THE NAKED!
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-Akumaryu-
Member Avatar
Not Yet Dead
[ *  *  *  * ]
Talk to [Everybody]: "Well, guys, I don't know about this door. It's pretty rusted. Maybe one of you guys can push it over without the key."
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-The Raging Zephyr-
Member Avatar
The Winds of Change
[ *  *  *  * ]
Turn Two

Cleric: You getz d egg.

Wizard: You say out loud, "Well, guys, I don't know about this door. It's pretty rusted. Maybe one of you guys can push it over without the key."

Room One
You find yourself in a dimly lit room, the floor covered in straw. The only ambience comes from the two torches on the wall surrounding a metal door. It looks like this is the only exit, the other walls made of stone and mortar.

Status
Warrior:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Rusty Sword (15 Weight, 3 Cap)
Items: Egg (0 Weight, 0 Cap)

Rogue:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Rusty Knife (6 Weight, 1 Cap)
Items: None

Cleric:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Tarnished Cross (2 Weight, 0 Cap)
Items: None

Wizard:
Health: Excellent
Hunger: Full
Thirst: Quenched
Equipped: Moldy Rod (5 Weight, 2 Cap)
Items: None

(((Just a quick question... In one turn, can we talk to our party members AND perform one of the actions, or only one or the other?)) Answer: Yes.)
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Pax
Master
[ *  *  *  * ]
Push: rusty door.
Man. I remember this place.
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Psycho Werekitsune
Member Avatar
Part man...part beast...full psycho!
[ *  *  *  * ]
(How come only me and Aku got a turn last round?)

Search [Straw]

(Gonna get me a shiney thingie!)
Posted Image
EMBRACE THE NAKED!
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-The Raging Zephyr-
Member Avatar
The Winds of Change
[ *  *  *  * ]
Psycho Werekitsune
Apr 30 2007, 14:45 PM
(How come only me and Aku got a turn last round?)

Answer: You're all slow.

And I think I've given up on this for some odd reason. Maybe lack of interactivity, maybe because I haven't updated in days...
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Psycho Werekitsune
Member Avatar
Part man...part beast...full psycho!
[ *  *  *  * ]
Maybe because you're a lazy douche. XD
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EMBRACE THE NAKED!
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Pax
Master
[ *  *  *  * ]
This died off relatively quickly :unsure: Oh well...
Man. I remember this place.
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