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Quick Question
Topic Started: Jan 29 2007, 09:17:38 PM (120 Views)
Foudrin
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I want to start an RP... hopefully it will be successful like BoE (For those of you who don't go to gamefaqs BoE (Blade of Elements) is my RP there), how do I get a subforum for it and if I can't where do I post it?
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BookwormGamer
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Mr. Dictator of the Universe and BookwormGamer

Well, you PM an Admin.

And by the way, Fantasy, since RPs have a habit of dying quickly here, it's usually better to start off by joining RPs, not making them.
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Reknamarken
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Damn, I don't have the quick essay.;_;
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Ramoth
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teh dutch g1rl

Just tell me the name of the RP
Quote:
 
Donna Noble: I made up the perfect man. Gorgeous, adores me, and hardly able to speak a word. What does that say about me?
The Doctor: [a little too quickly] Everything.
[Donna gives the Doctor a look]
The Doctor: Sorry, did I say "everything"? I meant to say "nothing". I was aiming for "nothing", accidentally said "everything".


Quote:
 
The Doctor: Almost every species in the universe has an irrational fear of the dark, but they're wrong... because it's not irrational.
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Foudrin
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Skies of Klanora
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Ramoth
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teh dutch g1rl

There you go
Quote:
 
Donna Noble: I made up the perfect man. Gorgeous, adores me, and hardly able to speak a word. What does that say about me?
The Doctor: [a little too quickly] Everything.
[Donna gives the Doctor a look]
The Doctor: Sorry, did I say "everything"? I meant to say "nothing". I was aiming for "nothing", accidentally said "everything".


Quote:
 
The Doctor: Almost every species in the universe has an irrational fear of the dark, but they're wrong... because it's not irrational.
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Foudrin
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thx
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Ignis

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Quick is a status effect of sorts that gives you the next active turn. Quick status can be gained by having the spell 'Quick' successfully cast on you or by having the reaction ability 'Critical Quick' triggered. The triggering of Critical Quick occurs when the unit with the ability equipped receives damage that leaves them with under 20% of their max HP.

While Critical Quick might not seem that great there are situations when it is the best reaction ability in the game. For a more reliant way to gain Quick, learn it for 800 JP from the Time Mage skill set. Quick costs 24 MP which might be a little costly but has decent speed ( 25 ) and a decent formula ( targetsfaith*castersfaith* (MA+140) ). Rig some zodiac compatibility between your group and Quick can be very reliable and fun to use.

Quick can be reflected (though not Math Skilled ) but the most interesting thing about it is that it can be Counter Magicked! Seriously, that exclamation point isn't one of the fake ones that should be a period, I actually used to get giddy when considering this. Look at the spells that can be Counter Magicked:

- All Black Magic except Fire 4, Ice 4, and Bolt 4
- Holy, Dark Holy
- Yin-Yang Magic except Pray Faith and Doubt Faith
- Slow, Slow 2, Don't Move, Quick, Stop, Demi, Demi 2, Meteor
- Bio, Bio 2, Bio 3
- Melt, Tornado, Quake
- Attacks from the Blaze Gun, Glacier Gun, and Blast Gun

So just how does Quick fit into all this? With the proper setup you can orchestrate a near-endless chain of Quicks within your team ( sometimes referred to as The Quickening ) , acting and acting while almost no in-game time passes and the enemy sits there staring at your chain of constant action.

Ramza : "Restore lost time in a spiral line! Quick!"

Hope that answered your question.
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Foudrin
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What does final fantasy have to do with anything?
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mr_e_s
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:Pirate:

Obviously it has everything to do with everything.
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R2D2
~(+|I|\/|I|+)~

You had a quick question, so Ignis gave a thorough explanation about quick. And here you are, not appreciating the time and effort he put into making such a clear and thorough description. <_<
~TheRoadtoDawn~
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