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The Forum Is Dead But Anime Fight Lives On; -
Topic Started: Jul 9 2008, 02:51 AM (3,324 Views)
Darkwield
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Wandering Player
[ * ]
Attention former member of Anime Fight, I invite you all to rejoin the forums. However, Anime Fight has been replaced with a similar game named Warrior Souls, a very cool hero arena developed by Heartcard. Playing and enjoying Warcraft is no longer a requirement though, and the forum staff encourage you to invite your friends to join as well.

-Such is an email i assume all of you got.

Warrior souls isn't and will never be anime fight. Just like tides of blood will never be dota.

This isn't the best idea to bring people to the forum. You're basically saying come to the forum for whatever reason, we don't care anymore. It's pretty sad.

The reason this forum survived up till now was due to the connections people had to one another. I know many people on this forum and will continue to talk to them after this goes down.

If you're still interested in the actual game and want to meet people who still love anime fight, give me a shout. I'm the chief of 2 clans right now but I want to start a brand new AF clan. Contact me if interested.

I've said my piece and if you respond negatively then I won't give you a second thought.
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Again, I apologize for being a bitch.
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<span style=Chaos Lord</span></span>
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The Lord Of Chaos and The Perfect Chain.

What else are we supposed to do? Spathis will never release a new version of Anime Fight... And no one has the expertise to use the unique JASS framework he has created...

Anime Fight lives on... Hell, there should be a memorial to Anime Fight, praising it's immortal spirit and the joy it created for countless people during it's 2 year reign...

But you are right... This just wouldn't be the same if there's no Anime Fight in the equation... So let's get drastic...

(Puts on Goku wig, blue vest, and orange karate gi... Flys up into the air with hands above his head)

People! Share your ener... I mean, ideas with me!
Don't tremble ma pêche, or else you will make me feel like a péché myself...
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HeartCard
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From the Ace of Hearts
[ *  *  * ]
*Dies hair purple, puts on Rider outfit. Goes and borrows some chains from Matar.*

Share? I prefer Steal, kthnx.

*Lets loose Ideafort Andromeda*

[spoiler=ZOMG PLOT]
*Long Version of Plot*
And actually: If someone can get me the Anime Fight 1.400 JASS script, I can work on it.
Currently my expertise in JASS should be sufficient to replicate anything in Anime Fight to some extent.

However: Let's face it, Anime Fight has lost it's shimmer and shine. Likewise Warrior Souls was an utter failure due to trying to replicate that same rusted shine(Thus why I suspect 2.0 will ACTUALLY be of interest to people, as the more I work on it, the more I find myself making it unique).

Even if I could replicate Anime Fight perfectly, and add in all the new/good ideas people have had for it. It still wouldn't be that great.

Anime Fight features several non-appealing factors for it:
1. All the numbers are in WTFDBZ range which makes them rather dulled out.
2. There are no custom anime models, so what's so "Anime" about the map? The names/techs?
3. There's a severe lacking of effects to place within the game, along with the amount of effort to win it is very low and the processes to victory are very linear(1.Get exp. 2. Get some hp. 3.Get Stat-multiplier Attribute. 4. Repeat step 3 until you win, and step 2 as is needed).

The final thing is that everyone is starting to look towards SC2 so WC3 is losing value more and more. Only the extremes of maps will make it after SC2 is released. DotA, Fate/Another, Naruto Shinobi Wars, BattleShips, and so on.
The Hero system will be gone luckily, so Warrior Souls could pull through if I can manage to make it unique enough.

Basically, Anime Fight is Dead. Warrior Souls is in critical condition, and if the cure can get there in time is all up to the lazy doctor whose real life is getting more and more complicated by the day.

*Short Version of Plot*

The ability to replicate Anime Fight is present within HeartCard's abilities, but the worth of doing it is zero. Even if we pull all the 'great' heroes/ideas into the map, it still wouldn't be appealing. It still wouldn't be unique enough to make a full scale resurrection.

Warrior Souls may be a success if I can get all the things I need for it in order and done. But that too is difficult as IRL for me is getting mentally taxing.
[/spoiler]

*EXTRA Short version*
Anime Fight dead. No chance for rez. Warrior Souls hurt bad, needz quick heal or die. Healer low mana.

P.S. :
S.Cloud : I appreciate the attempt with this e-mail. But it would be more effective to attempt to produce Very Unique and Fun-to-play heroes for Warrior Souls than to go:
"PLZ COME BACK TO DA FORUM. WE R NEED U FOR TEH NO REAZON."
inb4tl;dr
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Furling_God
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i've played warrior souls it sucks me and a mate will do everything we can do to keep anime fight going even if we have to remake it from scratch
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HeartCard
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From the Ace of Hearts
[ *  *  * ]
Rub da salt in mah wounds moar plz. >_>

Mind you that Warrior Souls 2.0 will be a completely different map from the 1.0 series. As far as I'm seeing the only similiarities will be:

SOME of the heroes from older versions will be there, albeit some of those few will probabley have new techs or such.
FFA and Teams modes.
Creeps exist.
And that's about it. @_@
inb4tl;dr
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Darkwield
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HeartCard
Jul 9 2008, 05:20 AM

2. There are no custom anime models, so what's so "Anime" about the map? The names/techs?


3. There's a severe lacking of effects to place within the game, along with the amount of effort to win it is very low and the processes to victory are very linear(1.Get exp. 2. Get some hp. 3.Get Stat-multiplier Attribute. 4. Repeat step 3 until you win, and step 2 as is needed).

Anime Fight never needed custom models.

You don't even fully understand the game to make that second comment.




There are die-hard fans of this game still. Hell I loved this game from way back when. But people were hit with a hard wall after awhile.

They were either disapointed that the general community on wc3 doesn't really understand the game so you basically you're playing a bunch of complainers because they don't understand or you face hot-headed people who are slightly better than the masses but still don't completely understand the game.

Or: they were disappointed with no new versions and new features to keep it interesting and fresh.

The latter can't be fixed right now but at least something can be done by the former problem. I'm making a new anime fight clan to get some competition going and hopefully educate the masses better.

Nobody else is offering any better solutions.
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Again, I apologize for being a bitch.
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Rectifier
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I think the game should have custom skins and not models, because they use far less memory and if your good enough at skinning it usually doesn't matter.

I agree that the strategy behind Anime Fight boils down to gameplay thats too simple, but thats because its a Hero Arena, the goal is to brawl with others and win, its much more simple than say...defending a structure that produces units against another structure that produces units; an aeon of strife type map.

But Anime Fight's gameplay was never meant to be complex, it was meant to be team versus team or hero versus hero combat, not something with gameplay that involves decisions based on managing creep ai and tower ai against your enemy.

Anime Fight was great because it has simple gameplay that forces players to anticipate other players moves against them amongst other things.

Now if you can create a map that can incorporate simple systems like corpse management, hero positioning and other things (not going into detail) into a complex but fun gameplay then thats great; but its also difficult to pull off.
comp(noob),Aug 21 2007
05:55 PM
Edit: Did Therran just call me a mother fucker? O_O

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HeartCard
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[ *  *  * ]
I understand the simple stylings of anime fight. And I find them fine.

I'm just noting that currently most people cannot find themselves enjoying it.

Besides, hero arenas need not be so simple. They started out that way, sure, but would mario be any good to the masses today if it was still 2D?

Normally I think the entire forum would agree with my "Screw the masses! I have Taste!"(lol yugioh) philosophy, however in this case that is the opposite effect we are wanting. What anime fight needs according to the forum is more people.

Plus I stand by my original statement: There are shatloads of one-hit-kill moves in anime fight against most heroes. I'm not saying there has been a good hero arena thus far that hasn't had such, I'm just saying it's not a very appealing factor.

Plus there's also the issue of BUILDS. I mean consider it like this:
Look at how diverse DotA builds of the same hero can be.
Look at the major difference between a Melee and Mana regen build of a Fate/Another character.
Look at Anime Fight heroes. The number with builds that actually vary alot are somewhat limited:

Grave: Pure str. Get anything else other than maybe ONE 5k tome of int/agi and most will probabley agree it's bad.
Saito: Str1/Agi2, Repeat. Or: Agi3.
Vash: Str2/Agi1 or Str1/Agi2 or Agi3.

Albeit there are heroes with some diversity in their builds.
EX: Naraku with mass str instead of mass int to abuse life steal+clones.
Kimimaro with mass str to abuse damage return, or mass agi for melee damage, or a hybrid.

But anime fight is specifically simplistic in most of it's manners other than the use of jass.

And for the record darkwield:

Quote:
 
Anime Fight never needed custom models.

You don't even fully understand the game to make that second comment.

I was looking at it from a newbie's perspective. What's so Anime about the map? Which boils down to pretty much just the techs/hero names.

It keeps the map size smaller, I like that. But it makes it less appealing to the masses.

Oh and honestly, who are you to say if I do or do not fully understand the game? Because I do not play it everyday as I used to? Because I do not find it 'fun' anymore?

I'll tell you this much. I fully understand math, but I do not enjoy math other than geometry. Understanding =/= enjoyment.

More importantly: I'll note you did not even attempt to put my 3rd arguement down at all. You simply said I was not in a position to say it(which it so happens I am).
If or if not I am in a position to say something does not change the fact that I have said it. If you dislike the statement, prove it wrong.
inb4tl;dr
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garaa_of_sand
the master of your master
[ *  * ]
1st off, i hate Mario, the basic plot (of the first game) is two Italian plumbers going through sewer pipes to save a princess from a giant turtle. now thats wtferry.

then it advanced to the plumber going through castles in order to do the same thing, at times he did however fight a giant monkey... yeah that makes sense.


even today it doesn't make sense, an Italian ex-plumber going through outer space? yeah... i can see that.. NOT!



*Straitens his tie*

*clears throat*


anyway, back on topic.

i do agree that allot of heroes have basic stat builds.. and would prefer if they had more decisions to them... i mean i have seen allot of people do terrible with kurama because they didn't have hp to do good in his normal form... ok maybe not allot.

if there were to be a new version, i would like to see people who weren't too overpowered, and different stat things then just going full str, or something like that.

like kurasu, you can go str for hp, int for moves, or agi for melee.

all together it would cost 15k (not saying its hard to get.. just, you know) if you wanted to do all three of them, if you mass int you can get your ult to do like 450k +, but your life/dmg will suck compared to others.


i have seen allot of people just do agi...

then theres jing, i would say fairly rigged depending on the situation, but what allot of people don't notice is his moves do allot of damage without the need for agi, so the right thing to do is put more into str then agi, in my perspective.. anyway.. i kind of lost my train of thought...
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Rectifier
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Jul 10 2008, 04:06 AM
but would mario be any good to the masses today if it was still 2D?

Yes
comp(noob),Aug 21 2007
05:55 PM
Edit: Did Therran just call me a mother fucker? O_O

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Darkwield
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You were always a joke of a player and will always will be. You're one of those people who is just above pubs. What makes things worse is your "LC" hosting that you abuse. I can REALLY LC host. No lag spikes every 2 seconds.

I'll give you that you're pretty good at abusing the weakest link and running away in FFA but you've yet to prove to me you amount to anything in a normal game or one vs one.

I'm not the only one that shares this opinion. Perhaps you could prove ppl wrong but I know you won't. You'll argue with bullshit points without actually doing.

Lemme know if you actually wanna play heart <3

And oh yeah, for the record. If you try to argue I'm going to disregard you. You're not worth the time.
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Again, I apologize for being a bitch.
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HeartCard
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From the Ace of Hearts
[ *  *  * ]
Darkwield,

I do not believe for a moment you will not disregard this point, because likewise I am certain that you only made that post to avoid my point to begin with.

But obviously I AM worth your time, because you have sufficiently wasted two posts on attempting to insult me as a player of a warcraft map. Congratulations. And I believe there is a good chance you will waste yet another post on attempting to insult me.

Let us be clear on a few things:

1. I never claimed to be good. Never. Nor have I ever cared to try to make anyone believe I am such.
[spoiler=inb4lol]
If you've ever seen me make a game name of "Unbeaten" then it's simply because that's my main tagline, which is true until I'm beaten. I'm unbeaten, I show my current winning streak when someone joins the game. When I'm beaten, that streak resets to 0. It means nothing, it's only thing to bring in more people to play the game(and it works greatly at that).[/spoiler]
2. LC Host is LC Host. It is not lag proof. If I am downloading torrents, then I am downloading torrents. If it is slow, then it is slow. Never said I do not have badly hosted games, nor said it was not my fault.
3. I do not play One VS One games, I do not take enjoyment out of them. I could drudge around with all the reasons, but the statement is that I simply do not like them.
4. "Bullshit points"? Is it not hypocritical, but also ironic, that you are calling my statement such when your point of why I should not be allowed to say anything of the value/etc of Anime Fight is perhaps even more "Bullshit" than what I have stated?
5. If you have a sound arguement to disprove anything I have said about Anime Fight, you have the full chance to say it. You have the ability to disprove the arguement and show the reader's that both "HeartCard is wrong" and that "Anime Fight is not so crappy afterall". Honestly, what point is your current statement? How productive is it?
To insult one user stating what she believes to be the downfall of anime fight, now how useful to the map/forum is that?
As opposed to me pointing out what I believe to be the flaws of anime fight, perhaps giving opportunity to think of ways of fixing them.

Which angers you more, DarkWield:
That I state Anime Fight is crap?
That I have placed many points showing such, and people here have yet to disprove them?
Or that I have the full potential, ability, and even time to perfectly replicate Anime Fight and release it as an open map for the forum to work with, yet will not do so because I do not find it worth the effort?

To reply or not is your choice, but I'll mind you this could be one of the most productive discussions this forum has had a chance to have in months, do not ruin it so carelessly.
inb4tl;dr
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Darkwield
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I read your post over and it's worth replying to.

What angers me is when someone says that anime fight sucks when they don't even realize the full potential of the game. Rectifier would go on to say how simplistic the game is and yet he's said himself that he's not the greatest at it.

To be honest I don't think there's another game on wc3 that has the same fast paced strategy. Dota is a pretty strategic game sometimes but it's still played at a slower rate.

Skins and models aren't necessary to enjoy the game either; we all know what ichigo looks like, what kenshin looks like etc. I'm fine with it as long as it's playable.

I'm sure your game is awesome heartcard, but it won't have the same chemistry that anime fight does. It's something in it's own respect.

Yes, new characters would be cool, but compare it to how long it takes for a new character to come out in dota. Even though there's the same characters ppl play the game over and over.

Like I said: for the game to get some appeal it needs either - A new version, or steady competition and alright players to play.

You may be able to do the former, but all I can do is the latter. I'll do what I can.
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Again, I apologize for being a bitch.
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garaa_of_sand
the master of your master
[ *  * ]
do you not play 1v1 because theres less to feed off of, or because you don't have people to back you up?
or do you just not like it?
and the fact remains that 1v1 is probably the most test of skill you can get in anime fight, no people helping you, nobody extra to feed off of.
no noobs to bring you down.
when you say you've never been defeated, do you mean you've never died in the game? or that your team has never lost? because honestly if its your team, that could mean you just always had good people on your team (i know its more likely i beat darkwield and become a shaman in the new clan).
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Darkwield
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She puts undefeated in her game names. She's simply stating that at the current moment she's undefeated. It's a ploy to coax people to come beat her.
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Again, I apologize for being a bitch.
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