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| Another Dante Bug | |
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| Tweet Topic Started: Oct 21 2007, 09:33 PM (340 Views) | |
| Zcuron | Oct 21 2007, 09:33 PM Post #1 |
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Member
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i'm unsure if it's been posted already - i did use search for the keywords "dante bug" and did not find what i sought. anyway, the bug is that if you activate ebony & ivory in or before a duel, the negative effect of -50% damage is removed and you're left with the +attack speed, +agi and range. needless to say this bug makes dante zomgwtf hard to kill for an enemy melee hero(start hitting, when enemy gets close stinger through - keep attacking, rinse & repeat) i don't have a replay but i could make one if you wish. EDIT: Crapster! i can't belive i forgot! 1.400. |
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| Tatsuma. | Oct 22 2007, 12:02 AM Post #2 |
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Current Maker of VideoGame RPG
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This bug does happen, I have seen it. The pictures are in single player. Pictures: Normal Dante ![]() Bugged Dante ![]() I already PMed Spathis about it while ago. |
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6:41 AM Jul 13