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Kurasu; 1.400
Topic Started: Aug 31 2007, 01:55 PM (1,355 Views)
hider_zero
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Hider_Zero the second: the King of Noobs KON.
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Karasu's shield also blocks things like the stun command when you team killed as well as beacon and maybe even the other commands but with Karasu u can basically team kill with no punishment, Its really lame.
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PSsst if you click on my signature something super special awesome will happen to your life!? true story ( ^ - ^ ).
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stilgar
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well the stun command its just a really long stun and stun is a skill that its what the spell block, blocks
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Darkwield
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Wandering Player
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Yeah.. I don't know if ne1 noticed but Karasu's ulti is kinda bugged. I've exposed this a couple times :P hehe. But neways... If you load up his ulti just b4 duel... when u enter duel u got full mana with a charged ulti..u can use the ulti then charge again and ulti once more. 2 ulties for the price of 1. Don't know if you call that a bug but.
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Again, I apologize for being a bitch.
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Benitsuke
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Darkwield
Sep 14 2007, 03:02 AM
Yeah.. I don't know if ne1 noticed but Karasu's ulti is kinda bugged. I've exposed this a couple times :P hehe. But neways... If you load up his ulti just b4 duel... when u enter duel u got full mana with a charged ulti..u can use the ulti then charge again and ulti once more. 2 ulties for the price of 1. Don't know if you call that a bug but.

Just like a double lotus for lee or any other spell cooldowns. I think that all status's should be removed and all cooldowns reset when you enter the duel.

Also, Karasu is unstunable unless he has less than the mana cost of his shield and it is on cooldown.
Goodbye everyone. Heres a list of people who have my respect, if not my love:

Matar, comp, Darkwield, hellpyro, snoboy, pheonix, jim, eliwood, fritos, BB and huspa. Anyone who I forgot, I'm sorry.
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Inuyasha
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Half Demon
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Benitsuke
Sep 14 2007, 03:58 AM
Just like a double lotus for lee or any other spell cooldowns.  I think that all status's should be removed and all cooldowns reset when you enter the duel.

Also, Karasu is unstunable unless he has less than the mana cost of his shield and it is on cooldown.


1). If the cooldown got reset when you enter a dual what would the point of Vash and Knives ulti having a long cooldown and if someone uses there ulti just before a dual you would want to know that they cant use it until its cooldown has ended
Meet me beyond
Beyond the emptiness
And only then will you see
All that you have in this world
Is all that you need
So release me into the vast unknown
For i have been reborn
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Benitsuke
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Inuyasha
Sep 14 2007, 04:21 AM
Benitsuke
Sep 14 2007, 03:58 AM
Just like a double lotus for lee or any other spell cooldowns.  I think that all status's should be removed and all cooldowns reset when you enter the duel.

Also, Karasu is unstunable unless he has less than the mana cost of his shield and it is on cooldown.


1). If the cooldown got reset when you enter a dual what would the point of Vash and Knives ulti having a long cooldown and if someone uses there ulti just before a dual you would want to know that they cant use it until its cooldown has ended

so? in a 5 v 5 game with elim matches if knives/vash go last then their ulti can cooldown by then. Since skills continue to cooldown even when paused it gives a large advantage to some heroes over others (Ie: you can yoko twice/lotus twice which is a bitch ect ect.) And with new heroes that may make it in they could get some crazy things to happen
Goodbye everyone. Heres a list of people who have my respect, if not my love:

Matar, comp, Darkwield, hellpyro, snoboy, pheonix, jim, eliwood, fritos, BB and huspa. Anyone who I forgot, I'm sorry.
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From the Ace of Hearts
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I have a few things to say on Karasu.

First off: I CANNOT give any replays for my games/etc, for some reason any wc3 replay files my comp makes don't work. X_X

Section I. Karasu VS Stun
For some reason people say it's becuase of Blast Field and him having mana. That may be true and I could be wrong, but I thought of it like this for some reason due to things I noticed:
1. Karasu only seems spell immune while he has Mask on. And I noted it as a percentage, being 86%(Becuase I did a huge test between myself and another computer in my house, it worked 14 out of 100 times) IF mask was on. If mask was removed, it worked 93 out of 100 times(7% spell blocking). All of the times this was done AFTER I used blast field as karasu to make sure it didn't block the spell. I can't recall karasu ever NOT having near-full mana during these tests.
(Yes, I DO have that much time to spare. Fear my failure of a life :O!)
2. Dark Riku, on several occasions, is stun-immune also. I have no idea why, but the percentage is somewhere between 60 and 75 percent blockage(This is just estimates, I have done no real testing on this, I might in the future but don't hold your breath.). Anyone wanna explain this? I figured it was something done intentionally, considering Karasu to me just looks like a bunch of heros combined together with worsened skills, those being:

D: Transformation +50% to all stats. Must have less than 50% HP.
Karasu: Mask Remoal: +25% to agi/str +50% to int. Must have more than 50% Mana, deactivates under 25% mana.

Kurama: Yoko Roots: Technique Lock, Area effect, Roughly 2000 damage by the time technique ends(Armor normally makes this about 1500/1000). Requires Yoke form.
Karasu: Tentacle Bomb: Technique Lock, Single Target, does 900 damage AT(Not by) the end of the tech. Requires Mask removed.

Dark Riku: 60-75% Chance to block spells(Not a technique, just something I've nothing)
Karasu: 86% chance to block spell IF Mask is not removed.

Yusuke:
1. STR Based hero, Ulti is INT-fed however.
2. Ulti: 3xINT(Damages all in a line)
Karasu:
1. AGI Based hero, All techs are INT-fed however.
2. Ulti: 1000+3xINT(Damages all in AOE).


Section II: Game Crash Glitch
This is something I've seen happen ALOT. The conditions are simple:
In the event Karasu uses either Blast field or his Ulti and it would take damage via the effect of either the Blast Field or Ulti of another karasu or Jin's "Sacrifice" techinque(Lv40 ulti), the game WILL most likely crash. Not always, but normally. From what I've heard, sometimes a user in the same game as the Karasu users will not have the game crash for them, but everytime this crash has happened, not ONE of the karasu or jin users claim to not have the game crash for them. And are offline if you log back into Bnet fast enough and search them(maybe with /f l or something like that).

I think the reason MIGHT be becuase both techs are COUNTERS that deal damage. I am not aware IF this same glitch happens with Jin's Sacrifice VS another Jin's Sacrifice at the same time. Please let me know if it does.

Honestly the spell immune doesn't bug me too much, especially on Dark Riku becuase it's nice he has that edge. It's be awesome if shishio had it. >:D But on Karasu...He has enough power as it is. The spell immune could afford to be fixed.

But the game crash bug NEEDS to be fixed, A.S.A.P.
I'm sick of feeling really bad whenever I do any game that uses -mm(which is ANY of my games I host) and more than 1 person gets Karasu. Normally I let the person who randomed him First(Since it lists who got what or picked random in the game) keep karasu, all others must repick or I have to forcefully remove them. I of course give one or two minutes time length for them to get enough gold to do so. And it's just sad. I do -mm so people CAN pick the same hero, but I have to make people who pick karasu repick if someone get him before them? I feel bad doing it.
True I could just do -mm and ban Karasu, but I take a policy of banning no heroes. Becuase (I) believe it makes the game more fair, but anyways:

1. Spell immune might be becuase of Mask in addition to blast field, care to investigate? I heard someone once say in a game that it's becuase Karasu's Mask ON form is actually a buff and his mask removal form is his REAL model/unit. I have no proof becuase I can't open the map. X_X
2. PLEASE Fix the Game Crash Bug. VERY IMPORTANTZORZ.
inb4tl;dr
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Inuyasha
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Half Demon
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Dont necro plz

Wow you do have alot of time >_<
Meet me beyond
Beyond the emptiness
And only then will you see
All that you have in this world
Is all that you need
So release me into the vast unknown
For i have been reborn
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<span style=chopsumbong</span></span>
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formerly comp(noob)

....
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Quote:
 
[11:36:59 PM] <Blue.Bear sucks comp's dick hard>
[11:37:02 PM] <Blue.Bear keeps sucking>
[11:41:07 PM] <Blue.Bear sucks more>
[11:41:25 PM] <Blue.Bear sucks until comp gets to climax>
[11:41:29 PM] <comp(noob) sprays ranch dressing everywhere>

Eliwood, May 20 2008
4:23 PM
comp/nate is a sexy azn beast...and cl is a fugly canadian monkey

S.Cloud,May 30 2008
09:43 AM
You wanna fight Comp? Take it to battle.net.


EPIC LULZ S.CLOUD!! EPIC LULZ!!
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XBlueFlameX
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The Newbie Pro Killer
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One month isn't REALLY necroing, and most of the things noted are true, so it's okay to post it since it helps.
"Don't argue with idiots. You'll never win. They'll pull you down to their level and beat you with experience."
The only truth in life.
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Spathis
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Admin
Necro-posting in bugs is fine because more information is useful.
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Raziel
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The Redeemer and Destroyer
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Well, it's not exactly a bug, just something annoying that I noticed with karasu inconnection with his skull grenade skill. So it sais it does 800+2int to the primary target and 400+int splash. Well it's nice but you can't cast it on a certain target since this spell has an AOE indicator. So it always does 400+int dmg for me except for that few times when I can cast it on a creep which I can aim in the exact middle of the aoe indicator. [ver 1.4 and 1.5] (I'm inot sure 1.5 is a real version, I've found it on epicwar.com)
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<span style=chopsumbong</span></span>
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formerly comp(noob)

mad bomber, I think, that root spell then skull grenade. GG GTFO PL0X. just kidding, i love you, sex me up please.
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Quote:
 
[11:36:59 PM] <Blue.Bear sucks comp's dick hard>
[11:37:02 PM] <Blue.Bear keeps sucking>
[11:41:07 PM] <Blue.Bear sucks more>
[11:41:25 PM] <Blue.Bear sucks until comp gets to climax>
[11:41:29 PM] <comp(noob) sprays ranch dressing everywhere>

Eliwood, May 20 2008
4:23 PM
comp/nate is a sexy azn beast...and cl is a fugly canadian monkey

S.Cloud,May 30 2008
09:43 AM
You wanna fight Comp? Take it to battle.net.


EPIC LULZ S.CLOUD!! EPIC LULZ!!
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From the Ace of Hearts
[ *  *  * ]
Anime fight 1.500 is a fake map. If it's not on this site, it's not worth downloading. Btw, here is another karasu bug I found:

I have no real evidence*Due to not being able to make replay for some annoying reason, feel free to give suggestions to fix it*, but I have seen someone die with mask on*I know becuase they tried to activate ulti and died before it finished, you could see the mana drain from his MP* and once they rezed he kept the mask removal stats.
Basically the D ulti glitch appears to work on Karasu, though I don't know how. Anyone wanna research this? I couldn't make the bug happen manually.
inb4tl;dr
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XBlueFlameX
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The Newbie Pro Killer
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Oct 14 2007, 09:19 AM
I have no real evidence*Due to not being able to make replay for some annoying reason, feel free to give suggestions to fix it*, .

After a game, if the "Save Replay" option isn't on the screen, then you need to save it manually by going into C:ProgramFiles/WarcraftIII/Replays and rename the file that is called "Last Replay" this must be done after you finish the game, as that file will be overwritten should you play another.
"Don't argue with idiots. You'll never win. They'll pull you down to their level and beat you with experience."
The only truth in life.
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