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| Hero Specs | |
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| Tweet Topic Started: Dec 9 2005, 08:14 AM (249 Views) | |
| Black Hayate | Dec 9 2005, 08:14 AM Post #1 |
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Fighting Stupidity...
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Spathis, I was wondering if you could post general character specs here on the forums for those of us who like thinking up new characters. Stuff like ability damage, range, cooldown and so on. Sorta like a point of reference in an effort to keep things balanced. |
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| Spathis | Dec 10 2005, 02:46 AM Post #2 |
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All heroes have the exact same beginning data with +5 to their main attribute. All heroes have 100 or 600 attack range. All character skills' damage should be based on the destructiveness in the anime, and the cooldown would depend on the damage. In short, do what you think is right. |
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| Black Hayate | Dec 11 2005, 07:34 AM Post #3 |
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Fighting Stupidity...
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I know the abilites are based as much on the actual anime as much as possible. I just wanted some of the damage and range numbers to make character creation a little easier. Sometimes I find myself starting up the game just to find out about a certain ability as a comparison. I would open it up in the map editor but i'm guessing it's 'protected'. Thought it might be easier to come here and have a quick look so I don't over power an attack. Oh well, loading up the program and starting a custom game everytime isn't too bad...I guess. |
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| Spathis | Dec 11 2005, 06:05 PM Post #4 |
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Well, basic abilities range from 100-1000 damage with a cooldown of 0-10 seconds. Ultimates have 1000+ damage and a ccooldown of 20+ seconds. |
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| HeartofSword | Dec 12 2005, 03:25 AM Post #5 |
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i agree with Black Hayate. could u post the specs of the common stuff such as the damages for stun attacks and the damages for high damage, non- effect spells. thnx. |
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Characters I Created for Anime Fight: Uzumaki Naruto Uchiha Sasuke Hyuuga Neji Edward Elric Please check my characters out and give me your opinions =) | |
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